public override void CleanUp() { base.CleanUp(); FlowHeight = FlowActionState.eHeightType.LITTLE; }
public FlowHitActionState SetHeight(FlowActionState.eHeightType height) { FlowHeight = height; return(this); }
public FlowHitActionState(Combatant combatant, FlowActionState.eHeightType height) : base(combatant) { MoveName = flowHitMoveName; FlowHeight = height; }