/// <summary> /// Remove a flocking entity from the flockMembers list. /// </summary> /// <param name="entity">FlockingEntity</param> public void RemoveFromFlock(FlockingEntityBehaviour entity) { flockMembers.Remove(entity); }
/// <summary> /// Add a flocking entity to the flockMembers list. /// </summary> /// <param name="entity">FlockingEntity</param> public void AddToFlock(FlockingEntityBehaviour entity) { flockMembers.Add(entity); }