Example #1
0
    void Start()
    {
        baseIA.agent.updateRotation = true;
        FloatingTextControler.Initialize();

        if (GetComponentInChildren <EnemieSigthSphere>())
        {
            GetComponentInChildren <EnemieSigthSphere>().gameObject.layer = 2;
        }
    }
Example #2
0
 void Start()
 {
     FloatingTextControler.Initialize();
 }