// ========== Private methods ==========
    private IEnumerator CountdownStartGame()
    {
        while (_countdownTime > 0)
        {
            yield return(new WaitForSeconds(0.1f));

            FloatTextController.DoFloatStaticText(_countdownTime.ToString(), Vector3.zero, Vector3.one * 2, 0.8f, Colors.TURQUOISE);
            yield return(new WaitForSeconds(0.9f));

            _countdownTime -= 1;
        }
        _isPlaying = true;
    }