public static float ReadFloat(ReadOnlySpan <byte> span) { FloatLayout layout = new FloatLayout { bytes = ReadUInt(span) }; return(layout.value); }
public override float ReadFloat(int offset) { Span <FloatLayout> layouts = stackalloc FloatLayout[1]; layouts[0] = new FloatLayout { bytes = this.ReadUInt(offset) }; return(layouts[0].value); }