public ControllerDefinition(ControllerDefinition source) : this() { Name = source.Name; BoolButtons.AddRange(source.BoolButtons); FloatControls.AddRange(source.FloatControls); FloatRanges.AddRange(source.FloatRanges); AxisConstraints.AddRange(source.AxisConstraints); }
public virtual bool Any() { return(BoolButtons.Any() || FloatControls.Any()); }