void CreateFleetManager() { Debug.Log("Creating new Fleet Manager"); fleetManager = GameObject.FindGameObjectWithTag("required").GetComponent<FleetManager>(); fleetManager.FleetManager_New(seedArray, ID); }
void CreateFleetManager() { Debug.Log("Creating new Fleet Manager"); fleetManager = GameObject.FindGameObjectWithTag("required").GetComponent<FleetManager>(); fleetManager.FleetManager_New(seedArray, ID); }