public void StartTraining() { gui = BaseGUI.instance; controller = GameControllerLevel2.Instance; flatNavigation = FlatNavigation.instance; gui.IsTrainingNow = true; StartCoroutine(StartStep1()); }
void Awake() { instance = this; }
public void StartTraining() { gui = BaseGUI.instance; controller = GameControllerLevel2.Instance; flatNavigation = FlatNavigation.instance; gui.IsTrainingNow = true; StartCoroutine(StartStep1()); }
void Awake() { instance = this; }