void OnClick() { if (SettingManager.Instance.FirstIn == 1) { FlashUI.PopUp(); return; } if (!string.IsNullOrEmpty(levelName)) { Application.LoadLevel(levelName); } }
void OnClick() { Debug.Log("SettingManager.Instance.FirstIn " + SettingManager.Instance.FirstIn); if (SettingManager.Instance.FirstIn == 1) { main.SetActive(false); FlashUI.PopUp(); return; } if (!string.IsNullOrEmpty(levelName)) { Application.LoadLevel(levelName); } }