/// <summary>
 /// Invoked when BossFish eats the flare
 /// Trigger the sound effect.
 /// </summary>
 public void EatFlare()
 {
     flareSound.EatFlareSound(player.gameObject);
 }
Example #2
0
 public void EatFlare()
 {
     flareSound.EatFlareSound();
 }