Example #1
0
 void Start()
 {
     Initialize();
     // GoalFlags = false;
     fc = GetComponent <FlagCaller>();
     //fc.check_1 = false;
     gameClearD = GetComponent <GameClearDemo>();
 }
 // Start is called before the first frame update
 void Start()
 {
     //GoalC = GetComponent<GoalCount>();
     fc = GetComponent <FlagCaller>();
 }