public void testPlayGame() { var controller = new FixtureController(); var _target = controller.PlayGame(null); // Assert.AreEqual("fixture", _target.ViewName); _target.Equals(new HttpStatusCodeResult(HttpStatusCode.OK)); }
private void FadeVertical(FixtureController controller, IEnumerable <Fixture> fixtures) { var fixture_array = fixtures.ToArray(); ushort count = (ushort)fixtures.Count(); for (ushort i = 0; i < count; i++) { int level = 100 * (count - i) / count; var fixture = fixture_array[i]; controller.setFixtureLevel(fixture, (ushort)level); } }
public fixture_overrides_for_paragraphs() { Directory.CreateDirectory(theFixtureDirectory); theController = new FixtureController(theClient, new StubFixtureFileWatcher()); theController.StartWatching(theFixtureDirectory); }
public FixtureControllerTester() { Directory.CreateDirectory(theFixtureDirectory); theController = new FixtureController(theClient, new StubFixtureFileWatcher()); theController.StartWatching(theFixtureDirectory); }
public void SetUp() { context = new MockDreamLeagueContext(); controller = new FixtureController(context.MockContext.Object); }