protected override void OnExecute() { FitSurfaceContext fsc = new FitSurfaceContext(Dest, Source, Rects, ResamplingAlgorithm.Bicubic); for (int i = 0; i < Rects.Length; ++i) { ThreadPool.QueueUserWorkItem(new WaitCallback(fsc.FitSurface), i); } ThreadPool.Drain(); }
protected override void OnExecute() { FitSurfaceContext fsc = new FitSurfaceContext(this.dst, this.src, rects, ResamplingAlgorithm.Bicubic); for (int i = 0; i < this.rects.Length; ++i) { this.threadPool.QueueUserWorkItem(new WaitCallback(fsc.FitSurface), (object)i); } this.threadPool.Drain(); }
private static BitmapLayer ResizeLayer(BitmapLayer layer, int width, int height, ResamplingAlgorithm algorithm, int tileCount, Procedure progressCallback, ref bool pleaseStopMonitor) { Surface surface = new Surface(width, height); surface.Clear(ColorBgra.FromBgra(255, 255, 255, 0)); PaintDotNet.Threading.ThreadPool threadPool = new PaintDotNet.Threading.ThreadPool(); int rectCount; if (tileCount == 0) { rectCount = Processor.LogicalCpuCount; } else { rectCount = tileCount; } Rectangle[] rects = new Rectangle[rectCount]; Utility.SplitRectangle(surface.Bounds, rects); FitSurfaceContext fsc = new FitSurfaceContext(surface, layer.Surface, rects, algorithm); if (progressCallback != null) { fsc.RenderedRect += progressCallback; } WaitCallback callback = new WaitCallback(fsc.FitSurface); for (int i = 0; i < rects.Length; ++i) { if (pleaseStopMonitor) { break; } else { threadPool.QueueUserWorkItem(callback, BoxedConstants.GetInt32(i)); } } threadPool.Drain(); threadPool.DrainExceptions(); if (pleaseStopMonitor) { surface.Dispose(); surface = null; } BitmapLayer newLayer; if (surface == null) { newLayer = null; } else { newLayer = new BitmapLayer(surface, true); newLayer.LoadProperties(layer.SaveProperties()); } if (progressCallback != null) { fsc.RenderedRect -= progressCallback; } return newLayer; }
private static BitmapLayer ResizeLayer(BitmapLayer layer, int width, int height, ResamplingAlgorithm algorithm, int tileCount, Procedure progressCallback, ref bool pleaseStopMonitor) { Surface surface = new Surface(width, height); surface.Clear(ColorBgra.FromBgra(255, 255, 255, 0)); PaintDotNet.Threading.ThreadPool threadPool = new PaintDotNet.Threading.ThreadPool(); int rectCount; if (tileCount == 0) { rectCount = Processor.LogicalCpuCount; } else { rectCount = tileCount; } Rectangle[] rects = new Rectangle[rectCount]; Utility.SplitRectangle(surface.Bounds, rects); FitSurfaceContext fsc = new FitSurfaceContext(surface, layer.Surface, rects, algorithm); if (progressCallback != null) { fsc.RenderedRect += progressCallback; } WaitCallback callback = new WaitCallback(fsc.FitSurface); for (int i = 0; i < rects.Length; ++i) { if (pleaseStopMonitor) { break; } else { threadPool.QueueUserWorkItem(callback, BoxedConstants.GetInt32(i)); } } threadPool.Drain(); threadPool.DrainExceptions(); if (pleaseStopMonitor) { surface.Dispose(); surface = null; } BitmapLayer newLayer; if (surface == null) { newLayer = null; } else { newLayer = new BitmapLayer(surface, true); newLayer.LoadProperties(layer.SaveProperties()); } if (progressCallback != null) { fsc.RenderedRect -= progressCallback; } return(newLayer); }