public void getInitialAssets(bool isPoly) { polyDescription = isPoly; FirebaseHandler firebaseHandler = FindObjectOfType <FirebaseHandler>(); m_cameraTransform = GameObject.FindWithTag("MainCamera").transform; asset_id_name_list = new List <KeyValuePair <string, string> >(); asset_thumbnail_list = new List <KeyValuePair <string, Texture2D> >(); // list featured assets if (isPoly) { PolyApi.ListAssets(PolyListAssetsRequest.Featured(), FeaturedAssetListCallback); } else { firebaseHandler.getElements(HandleFirebaseObjects); } }
public void SearchButtonQuery() { loadingCircle.SetActive(true); Debug.Log("Search Input " + search_input_field.textComponent.text); if (search_input_field.textComponent.text == "") { Debug.Log("nada digitado"); loadingCircle.SetActive(false); } else { if (searchOnPoly) { poly_api.PolyAssetSearchQuery(search_input_field.text); } else { firebaseHandler.getElements(HandleFirebaseObjects); } } }