Example #1
0
 private void SetNone()
 {
     fireSize = FireSizeType.NONE;
     small.SetActive(false);
     midium.SetActive(false);
     big.SetActive(false);
 }
Example #2
0
    private void SetSmall()
    {
        _audioSource.volume = 0.1f;

        fireSize = FireSizeType.SMALL;
        small.SetActive(true);
        midium.SetActive(false);
        big.SetActive(false);
    }
Example #3
0
    private void SetBig()
    {
        _audioSource.volume = 0.5f;

        fireSize = FireSizeType.BIG;
        small.SetActive(false);
        midium.SetActive(false);
        big.SetActive(true);
    }
Example #4
0
    private void SetMidium()
    {
        _audioSource.volume = 0.3f;

        fireSize = FireSizeType.MIDIUM;
        small.SetActive(false);
        midium.SetActive(true);
        big.SetActive(false);
    }