// Use this for initialization void Start() { fireElementalAI = GetComponent <FireElementalAI>(); anim = GetComponent <Animator> (); body = transform.Find("Body"); hands = transform.Find("Hands"); }
void Start() { fireEleAI = GetComponentInParent <FireElementalAI>(); skeletonAI = GetComponentInParent <SkeletonAI>(); enemyMage = GetComponentInParent <EnemyMage>(); bossBehaviour = GetComponentInParent <BossBehaviour>(); }