private void UpdateFueling(bool legacy) { bool flag = this._leafDelay + this.LeafDelayTime < Time.time && this.HasFuel; this.PositionIcon(this.IconAddLeaves); if (legacy && this.CookingDisabled) { int num = this.NextFoodType(); if (this._currentFoodItemNum != num && (TheForest.Utils.Input.GetButtonDown("Rotate") || !this.HasFuel)) { LocalPlayer.Sfx.PlayWhoosh(); this._currentFoodItemNum = num; } } if (flag && this._proximity) { this.Widget.ShowList(this.FuelItemId, this.IconAddLeaves.transform, SideIcons.Craft); } else { this.Widget.Shutdown(); } if (flag && TheForest.Utils.Input.GetButtonDown("Craft") && LocalPlayer.Inventory.RemoveItem(this.FuelItemId, 1, false, true)) { LocalPlayer.Sfx.PlayItemCustomSfx(this.FuelItemId, true); this._leafDelay = Time.time; if (BoltNetwork.isRunning) { FireAddFuelEvent fireAddFuelEvent = FireAddFuelEvent.Create(GlobalTargets.Everyone); fireAddFuelEvent.Target = base.entity; fireAddFuelEvent.Send(); } else { this.Action_AddFuel(); } } }