/// <inheritdoc/> public void OnFinishVertex(TGraph g, TVertex v) => FinishVertex?.Invoke(g, v);
private void OnVertexFinished([NotNull] TVertex vertex) { Debug.Assert(vertex != null); FinishVertex?.Invoke(vertex); }
private void OnFinishVertex(TVertex vertex) { Debug.Assert(vertex != null); FinishVertex?.Invoke(vertex); }