internal void OnUpgradeEnd(FinishUpgradeEvent e) { var id = e.PokemonId; var model = Get(id); model.IsUpgrading = false; model.PokemonData = e.Pokemon; }
internal void OnUpgradeEnd(FinishUpgradeEvent e) { var id = e.PokemonId; var model = Get(id); model.AllowPowerup = e.AllowUpgrade; model.PowerupText = "Upgrade"; }
public void OnBotEvent(FinishUpgradeEvent e) { this.datacontext.PokemonList.OnUpgradeEnd(e); }