Example #1
0
        public void StopErercise(FinishStates state)
        {
            music.Stop();

            switch (state)
            {
            case FinishStates.None:
                break;

            case FinishStates.Canceled:
                sceneManager.LoadScene("MainMenu");
                break;

            case FinishStates.Finished:
                sceneManager.LoadScene("Finished");
                break;
            }
        }
Example #2
0
 public virtual void Reset()
 {
     FinishedState = FinishStates.FAILED;
     IsFinished    = false;
 }
Example #3
0
 public void DesireFinished(Trigger desire, FinishStates result)
 {
     GenerateDesireStateEvent(desire.GetLiteral(), desire.GetTEType(), DesireStates.finished, result.ToString());
 }