bool FireEvent(FingerMotionEvent e, EventType eventType, FingerMotionPhase phase, Vector2 position, bool updateSelection) { if ((!TrackMove && eventType == EventType.Move) || (!TrackStationary && eventType == EventType.Stationary)) { return(false); } e.Phase = phase; e.Position = position; if (e.Phase == FingerMotionPhase.Started) { e.StartTime = Time.time; } if (updateSelection) { UpdateSelection(e); } if (eventType == EventType.Move) { e.Name = MoveMessageName; if (OnFingerMove != null) { OnFingerMove(e); } TrySendMessage(e); } else if (eventType == EventType.Stationary) { e.Name = StationaryMessageName; if (OnFingerStationary != null) { OnFingerStationary(e); } TrySendMessage(e); } else { Debug.LogWarning("Unhandled FingerMotionDetector event type: " + eventType); return(false); } return(true); }
MotionEventPhase MotionPhaseConvertor(FingerMotionPhase phase) { if (phase == FingerMotionPhase.None) { return(MotionEventPhase.None); } else if (phase == FingerMotionPhase.Started) { return(MotionEventPhase.Started); } else if (phase == FingerMotionPhase.Updated) { return(MotionEventPhase.Updated); } else { return(MotionEventPhase.Ended); } }