public FinesseReceiver(StreamReader reader, Finesse finesseObj) { this.reader = reader; this.logwrite = LogWrite.getInstance(); this.finesseObj = finesseObj; // Finesse 로 부터 받은 콜 관련 데이터 이벤트 콜백 호출을 위한 객체 this.xmlParser = new XMLParser(logwrite, null); }
public ISPSReceiver(TcpClient sock, Finesse finesseObj, ISPSClient ispsClient) { this.sock = sock; this.writeStream = sock.GetStream(); Encoding encode = System.Text.Encoding.GetEncoding("UTF-8"); this.reader = new StreamReader(writeStream, encode); this.logwrite = LogWrite.getInstance(); this.finesseObj = finesseObj; // Finesse 로 부터 받은 콜 관련 데이터 이벤트 콜백 호출을 위한 객체 this.ispsClient = ispsClient; }
public AEMSReceiver(TcpClient sock, Finesse finesseObj, AEMSClient aemsClient) { this.sock = sock; this.finesseObj = finesseObj; this.logwrite = LogWrite.getInstance(); this.writeStream = sock.GetStream(); Encoding encode = System.Text.Encoding.GetEncoding("UTF-8"); this.reader = new StreamReader(writeStream, encode); this.aemsClient = aemsClient; }
public FinesseReceiver(TcpClient sock, Finesse finesseObj, Agent agent, FinesseClient finesseClient) { this.sock = sock; this.writeStream = sock.GetStream(); Encoding encode = System.Text.Encoding.GetEncoding("UTF-8"); this.reader = new StreamReader(writeStream, encode); this.logwrite = LogWrite.getInstance(); this.finesseObj = finesseObj; // Finesse 로 부터 받은 콜 관련 데이터 이벤트 콜백 호출을 위한 객체 this.xmlParser = new XMLParser(logwrite, agent); this.agent = agent; this.finesseClient = finesseClient; }
internal void GenerateDefaultProfiles() { BuffProfile newProfile = new BuffProfile(); BotBuffs botBuffs = new BotBuffs(); newProfile.Commands = botBuffs.Commands; newProfile.Buffs = botBuffs.Buffs; SaveBuffProfile(newProfile); Banes banes = new Banes(); newProfile.Commands = banes.Commands; newProfile.Buffs = banes.Buffs; SaveBuffProfile(newProfile); Finesse finesse = new Finesse(); newProfile.Commands = finesse.Commands; newProfile.Buffs = finesse.Buffs; SaveBuffProfile(newProfile); Heavy heavy = new Heavy(); newProfile.Commands = heavy.Commands; newProfile.Buffs = heavy.Buffs; SaveBuffProfile(newProfile); Light light = new Light(); newProfile.Commands = light.Commands; newProfile.Buffs = light.Buffs; SaveBuffProfile(newProfile); Mage mage = new Mage(); newProfile.Commands = mage.Commands; newProfile.Buffs = mage.Buffs; SaveBuffProfile(newProfile); Missile missile = new Missile(); newProfile.Commands = missile.Commands; newProfile.Buffs = missile.Buffs; SaveBuffProfile(newProfile); Trades trades = new Trades(); newProfile.Commands = trades.Commands; newProfile.Buffs = trades.Buffs; SaveBuffProfile(newProfile); TwoHand twoHand = new TwoHand(); newProfile.Commands = twoHand.Commands; newProfile.Buffs = twoHand.Buffs; SaveBuffProfile(newProfile); VoidBuffs voidBuffs = new VoidBuffs(); newProfile.Commands = voidBuffs.Commands; newProfile.Buffs = voidBuffs.Buffs; SaveBuffProfile(newProfile); XpChain xpChain = new XpChain(); newProfile.Commands = xpChain.Commands; newProfile.Buffs = xpChain.Buffs; SaveBuffProfile(newProfile); }
private bool isAlreadyAuth; // 이벤트를 받기위해 XMPP 인증 절차 여부, XMPP 세션이 끊어지지 않으면, XMPP 인증은 한번만 받아야 한다. public FinesseClient(LogWrite logwrite, Finesse finesseObj) : base(logwrite) { this.finesseObj = finesseObj; this.isAlreadyAuth = false; }
public ISPSClient(LogWrite logwrite, Finesse finesseObj) : base(logwrite) { this.finesseObj = finesseObj; }
public AEMSReceiver(StreamReader reader, Finesse finesseObj) { this.reader = reader; this.logwrite = LogWrite.getInstance(); this.finesseObj = finesseObj; }