Example #1
0
    public AltUnityObject Execute()
    {
        double         time       = 0;
        AltUnityObject altElement = null;

        while (time < timeout)
        {
            try
            {
                altElement = new FindElement(SocketSettings, name, cameraName, enabled).Execute();
                if (altElement.GetText().Equals(text))
                {
                    break;
                }
                throw new System.Exception("Not the wanted text");
            }
            catch (System.Exception)
            {
                System.Threading.Thread.Sleep(System.Convert.ToInt32(interval * 1000));
                time += interval;
                System.Diagnostics.Debug.WriteLine("Waiting for element " + name + " to have text " + text);
            }
        }
        if (altElement != null && altElement.GetText().Equals(text))
        {
            return(altElement);
        }
        throw new Assets.AltUnityTester.AltUnityDriver.WaitTimeOutException("Element with text: " + text + " not loaded after " + timeout + " seconds");
    }