public override void OnSpawnServer(SpawnInfo info) { GasIndex = CapableFiltering[initalFilterValue.ToString()]; if (IsOn) { spriteHandlerOverlay.PushTexture(); } else { spriteHandlerOverlay.PushClear(); } base.OnSpawnServer(info); }
public override void Start() { GasIndex = CapableFiltering[initalFilterValue.ToString()]; pipeData.PipeAction = new MonoActions(); base.Start(); if (IsOn) { spriteHandlerOverlay.PushTexture(); } else { spriteHandlerOverlay.PushClear(); } }