Example #1
0
        void Load()
        {
            Action <string> onTableLoad = (text) => {
                string[] lines = text.Split(new string[] { "\r\n" }, System.StringSplitOptions.RemoveEmptyEntries);
                int      count = lines.Length;
                if (count < 0)
                {
                    return;
                }
                this.count = count;
                entities   = new t_language[count];
                for (int i = 0; i < count; i++)
                {
                    string line = lines[i];
                    if (string.IsNullOrEmpty(line))
                    {
                        Debug.LogError("data error, line " + i + " is null");
                    }
                    string[] vals = line.Split('\t');
                    entities[i]    = new t_language();
                    entities[i].ID = int.Parse(vals[0].Trim());
                    entities[i].EN = vals[1];
                    entities[i].IN = vals[2];
                    entities[i].CH = vals[3];
                    keyIndexMap[entities[i].ID] = i;
                }
            };

            string fileName = t_language.FileName;

            FileMgr.ReadFile(fileName, onTableLoad);
        }
        void Load()
        {
            Action <string> onTableLoad = (text) => {
                string[] lines = text.Split(new string[] { "\r\n" }, System.StringSplitOptions.RemoveEmptyEntries);
                int      count = lines.Length;
                if (count < 0)
                {
                    return;
                }
                this.count = count;
                entities   = new t_subgame_award_lines[count];
                for (int i = 0; i < count; i++)
                {
                    string line = lines[i];
                    if (string.IsNullOrEmpty(line))
                    {
                        Debug.LogError("data error, line " + i + " is null");
                    }
                    string[] vals = line.Split('\t');
                    entities[i]                   = new t_subgame_award_lines();
                    entities[i].t_id              = int.Parse(vals[0].Trim());
                    entities[i].subgame_id        = int.Parse(vals[1].Trim());
                    entities[i].award_line_index  = int.Parse(vals[2].Trim());
                    entities[i].coordinate_array  = vals[3].Split('|').ToIntArray();
                    keyIndexMap[entities[i].t_id] = i;
                }
            };

            string fileName = t_subgame_award_lines.FileName;

            FileMgr.ReadFile(fileName, onTableLoad);
        }
Example #3
0
        void Load()
        {
            Action <string> onTableLoad = (text) => {
                string[] lines = text.Split(new string[] { "\r\n" }, System.StringSplitOptions.RemoveEmptyEntries);
                int      count = lines.Length;
                if (count < 0)
                {
                    return;
                }
                this.count = count;
                entities   = new t_icon[count];
                for (int i = 0; i < count; i++)
                {
                    string line = lines[i];
                    if (string.IsNullOrEmpty(line))
                    {
                        Debug.LogError("data error, line " + i + " is null");
                    }
                    string[] vals = line.Split('\t');
                    entities[i]                  = new t_icon();
                    entities[i].Key              = vals[0];
                    entities[i].Value            = vals[1].Split('|');
                    keyIndexMap[entities[i].Key] = i;
                }
            };

            string fileName = t_icon.FileName;

            FileMgr.ReadFile(fileName, onTableLoad);
        }
        void Load()
        {
            Action <string> onTableLoad = (text) => {
                string[] lines = text.Split(new string[] { "\r\n" }, System.StringSplitOptions.RemoveEmptyEntries);
                int      count = lines.Length;
                if (count < 0)
                {
                    return;
                }
                this.count = count;
                entities   = new t_fruitboom_bonus_item_icon[count];
                for (int i = 0; i < count; i++)
                {
                    string line = lines[i];
                    if (string.IsNullOrEmpty(line))
                    {
                        Debug.LogError("data error, line " + i + " is null");
                    }
                    string[] vals = line.Split('\t');
                    entities[i]                   = new t_fruitboom_bonus_item_icon();
                    entities[i].t_id              = int.Parse(vals[0].Trim());
                    entities[i].subgame_id        = int.Parse(vals[1].Trim());
                    entities[i].icon_id           = int.Parse(vals[2].Trim());
                    entities[i].package_name      = vals[3];
                    entities[i].res_name          = vals[4];
                    entities[i].des               = vals[5];
                    keyIndexMap[entities[i].t_id] = i;
                }
            };

            string fileName = t_fruitboom_bonus_item_icon.FileName;

            FileMgr.ReadFile(fileName, onTableLoad);
        }
Example #5
0
        void Load()
        {
            Action <string> onTableLoad = (text) => {
                string[] lines = text.Split(new string[] { "\r\n" }, System.StringSplitOptions.RemoveEmptyEntries);
                int      count = lines.Length;
                if (count < 0)
                {
                    return;
                }
                this.count = count;
                entities   = new t_trail[count];
                for (int i = 0; i < count; i++)
                {
                    string line = lines[i];
                    if (string.IsNullOrEmpty(line))
                    {
                        Debug.LogError("data error, line " + i + " is null");
                    }
                    string[] vals = line.Split('\t');
                    entities[i]                  = new t_trail();
                    entities[i].ID               = int.Parse(vals[0].Trim());
                    entities[i].Name             = int.Parse(vals[1].Trim());
                    entities[i].UnitType         = int.Parse(vals[2].Trim());
                    entities[i].Speed            = float.Parse(vals[3].Trim());
                    entities[i].Damage           = float.Parse(vals[4].Trim());
                    entities[i].Defence          = float.Parse(vals[5].Trim());
                    entities[i].CoinReward       = float.Parse(vals[6].Trim());
                    entities[i].CoinPrice        = float.Parse(vals[7].Trim());
                    entities[i].BulletID         = int.Parse(vals[8].Trim());
                    entities[i].DefaultLv        = int.Parse(vals[9].Trim());
                    entities[i].MaxLv            = int.Parse(vals[10].Trim());
                    entities[i].UnlockType       = int.Parse(vals[11].Trim());
                    entities[i].UnlockValue      = int.Parse(vals[12].Trim());
                    entities[i].AtlasName        = vals[13];
                    entities[i].SpriteName       = vals[14];
                    entities[i].PrefabName       = vals[15];
                    entities[i].LocalPos         = new Vector3(float.Parse(vals[16].Trim().Split('|')[0]), float.Parse(vals[16].Trim().Split('|')[1]), float.Parse(vals[16].Trim().Split('|')[2]));
                    entities[i].PropertyPlus     = vals[17];
                    entities[i].BulletPrefabName = vals[18];
                    entities[i].BulletName       = vals[19];
                    entities[i].SmoothDamp       = bool.Parse(vals[20].Trim());
                    entities[i].HasShootAnim     = bool.Parse(vals[21].Trim());
                    entities[i].ShootAudioName   = vals[22];
                    keyIndexMap[entities[i].ID]  = i;
                }
            };

            string fileName = t_trail.FileName;

            FileMgr.ReadFile(fileName, onTableLoad);
        }
Example #6
0
        void Load()
        {
            Action <string> onTableLoad = (text) => {
                string[] lines = text.Split(new string[] { "\r\n" }, System.StringSplitOptions.RemoveEmptyEntries);
                int      count = lines.Length;
                if (count < 0)
                {
                    return;
                }
                this.count = count;
                entities   = new t_subgame_normal[count];
                for (int i = 0; i < count; i++)
                {
                    string line = lines[i];
                    if (string.IsNullOrEmpty(line))
                    {
                        Debug.LogError("data error, line " + i + " is null");
                    }
                    string[] vals = line.Split('\t');
                    entities[i]                             = new t_subgame_normal();
                    entities[i].t_id                        = int.Parse(vals[0].Trim());
                    entities[i].subgame_id                  = int.Parse(vals[1].Trim());
                    entities[i].name                        = vals[2];
                    entities[i].shown_name                  = vals[3];
                    entities[i].ui_package_name             = vals[4];
                    entities[i].window_name                 = vals[5];
                    entities[i].logic_lua_ab_name           = vals[6];
                    entities[i].spin_order_name             = vals[7];
                    entities[i].hall_room_slot_eff          = int.Parse(vals[8].Trim());
                    entities[i].hall_room_slot_special_eff  = int.Parse(vals[9].Trim());
                    entities[i].hall_room_slot_icon         = vals[10];
                    entities[i].hall_room_slot_special_icon = vals[11];
                    entities[i].has_jackpot                 = bool.Parse(vals[12].Trim());
                    entities[i].jackpot_shown_icon          = vals[13];
                    entities[i].jackpot_shown_special_icon  = vals[14];
                    entities[i].showcase_icon               = vals[15];
                    entities[i].axes_count                  = int.Parse(vals[16].Trim());
                    entities[i].is_updating                 = bool.Parse(vals[17].Trim());
                    entities[i].updating_progress           = int.Parse(vals[18].Trim());
                    entities[i].des                         = vals[19];
                    keyIndexMap[entities[i].t_id]           = i;
                }
            };

            string fileName = t_subgame_normal.FileName;

            FileMgr.ReadFile(fileName, onTableLoad);
        }
Example #7
0
        void Load()
        {
            Action <string> onTableLoad = (text) => {
                string[] lines = text.Split(new string[] { "\r\n" }, System.StringSplitOptions.RemoveEmptyEntries);
                int      count = lines.Length;
                if (count < 0)
                {
                    return;
                }
                this.count = count;
                entities   = new t_bullet[count];
                for (int i = 0; i < count; i++)
                {
                    string line = lines[i];
                    if (string.IsNullOrEmpty(line))
                    {
                        Debug.LogError("data error, line " + i + " is null");
                    }
                    string[] vals = line.Split('\t');
                    entities[i]                   = new t_bullet();
                    entities[i].Name              = vals[0];
                    entities[i].MoveSpeed         = float.Parse(vals[1].Trim());
                    entities[i].HitType           = int.Parse(vals[2].Trim());
                    entities[i].Area              = float.Parse(vals[3].Trim());
                    entities[i].AutoDestroyType   = int.Parse(vals[4].Trim());
                    entities[i].LifeTime          = float.Parse(vals[5].Trim());
                    entities[i].Ylength           = float.Parse(vals[6].Trim());
                    entities[i].HarmInterval      = float.Parse(vals[7].Trim());
                    entities[i].UniqueParams      = vals[8].Split('|').ToFloatArray();
                    entities[i].RestrictPos       = bool.Parse(vals[9].Trim());
                    entities[i].HasPrepareAnim    = bool.Parse(vals[10].Trim());
                    entities[i].HasVanishAnim     = bool.Parse(vals[11].Trim());
                    entities[i].HasHitEffect      = bool.Parse(vals[12].Trim());
                    entities[i].HitEffectName     = vals[13];
                    entities[i].BoomAudioName     = vals[14];
                    keyIndexMap[entities[i].Name] = i;
                }
            };

            string fileName = t_bullet.FileName;

            FileMgr.ReadFile(fileName, onTableLoad);
        }
        void Load()
        {
            Action <string> onTableLoad = (text) => {
                string[] lines = text.Split(new string[] { "\r\n" }, System.StringSplitOptions.RemoveEmptyEntries);
                int      count = lines.Length;
                if (count < 0)
                {
                    return;
                }
                this.count = count;
                entities   = new t_subgame_win[count];
                for (int i = 0; i < count; i++)
                {
                    string line = lines[i];
                    if (string.IsNullOrEmpty(line))
                    {
                        Debug.LogError("data error, line " + i + " is null");
                    }
                    string[] vals = line.Split('\t');
                    entities[i]                       = new t_subgame_win();
                    entities[i].t_id                  = int.Parse(vals[0].Trim());
                    entities[i].subgame_id            = int.Parse(vals[1].Trim());
                    entities[i].win_type              = int.Parse(vals[2].Trim());
                    entities[i].trig_min_mul          = int.Parse(vals[3].Trim());
                    entities[i].trig_max_mul          = int.Parse(vals[4].Trim());
                    entities[i].has_eff               = bool.Parse(vals[5].Trim());
                    entities[i].in_eff_id             = int.Parse(vals[6].Trim());
                    entities[i].out_eff_id            = int.Parse(vals[7].Trim());
                    entities[i].present_with_wincount = bool.Parse(vals[8].Trim());
                    keyIndexMap[entities[i].t_id]     = i;
                }
            };

            string fileName = t_subgame_win.FileName;

            FileMgr.ReadFile(fileName, onTableLoad);
        }
Example #9
0
        void Load()
        {
            Action <string> onTableLoad = (text) => {
                string[] lines = text.Split(new string[] { "\r\n" }, System.StringSplitOptions.RemoveEmptyEntries);
                int      count = lines.Length;
                if (count < 0)
                {
                    return;
                }
                this.count = count;
                entities   = new t_germ[count];
                for (int i = 0; i < count; i++)
                {
                    string line = lines[i];
                    if (string.IsNullOrEmpty(line))
                    {
                        Debug.LogError("data error, line " + i + " is null");
                    }
                    string[] vals = line.Split('\t');
                    entities[i]                 = new t_germ();
                    entities[i].ID              = int.Parse(vals[0].Trim());
                    entities[i].Name            = vals[1];
                    entities[i].PrefabName      = vals[2];
                    entities[i].RadiusParams    = vals[3].Split('|').ToFloatArray();
                    entities[i].MoveSpeed       = float.Parse(vals[4].Trim());
                    entities[i].HpHitRatio      = vals[5].Split('|').ToFloatArray();
                    entities[i].IsSplit         = bool.Parse(vals[6].Trim());
                    entities[i].SplitGermId     = int.Parse(vals[7].Trim());
                    entities[i].ProtectTime     = float.Parse(vals[8].Trim());
                    keyIndexMap[entities[i].ID] = i;
                }
            };

            string fileName = t_germ.FileName;

            FileMgr.ReadFile(fileName, onTableLoad);
        }