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C# (CSharp) FightManager.InitFight Examples
Programming Language:
C# (CSharp)
Class/Type:
FightManager
Method/Function:
InitFight
Examples at hotexamples.com:
1
C# (CSharp) FightManager.InitFight - 1 examples found
. These are the top rated real world C# (CSharp) examples of
FightManager.InitFight
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GetInstance(19)
Fight(4)
CanFight(3)
StartFight(3)
ShowFightUI(3)
Setup(3)
Fighting(3)
LeaveQueue(2)
PayOut(2)
PerformMove(2)
PreInit(2)
Round(2)
SavePlayerData(2)
GetDemageHurtType(2)
GetAllQueues(2)
EndFight(2)
ButtonsActive(2)
DMG(2)
CreateFight(2)
Combat(2)
SetHealthChangeAction(1)
StartCombat(1)
StartATK(1)
PlayGameStatus(1)
ShowOptions(1)
SendGameScenesData(1)
RpcNotifyEnemySpawn(1)
SetOpponent(1)
SetMemberDeadAction(1)
SetClickBtnLinkSoldier(1)
SetEndGameAction(1)
SetMemberPos(1)
LoadScene(1)
ActivateFakeMobs(1)
LoadGameOverScene(1)
DoMemberDeadAction(1)
AnalysisMap(1)
Attack(1)
BeginFight(1)
ChangePokemon(1)
ChangeTurn(1)
Clear(1)
DoEndGameAction(1)
DoHealthChangeAction(1)
GetAttackAbleFriends(1)
LaunchFight(1)
GetFight(1)
GetLinkCity(1)
GetOpponent(1)
GetPos(1)
Frequently Used Methods
GetInstance (19)
Fight (4)
CanFight (3)
StartFight (3)
ShowFightUI (3)
Setup (3)
Fighting (3)
LeaveQueue (2)
PayOut (2)
PerformMove (2)
Frequently Used Methods
PreInit (2)
Round (2)
SavePlayerData (2)
GetDemageHurtType (2)
GetAllQueues (2)
EndFight (2)
ButtonsActive (2)
DMG (2)
CreateFight (2)
Combat (2)
SetHealthChangeAction (1)
StartCombat (1)
StartATK (1)
PlayGameStatus (1)
ShowOptions (1)
SendGameScenesData (1)
RpcNotifyEnemySpawn (1)
SetOpponent (1)
SetMemberDeadAction (1)
SetClickBtnLinkSoldier (1)
Frequently Used Methods
SetHealthChangeAction (1)
StartCombat (1)
StartATK (1)
PlayGameStatus (1)
ShowOptions (1)
SendGameScenesData (1)
RpcNotifyEnemySpawn (1)
SetOpponent (1)
SetMemberDeadAction (1)
SetClickBtnLinkSoldier (1)
SetEndGameAction (1)
SetMemberPos (1)
LoadScene (1)
ActivateFakeMobs (1)
LoadGameOverScene (1)
DoMemberDeadAction (1)
AnalysisMap (1)
Attack (1)
BeginFight (1)
ChangePokemon (1)
ChangeTurn (1)
Clear (1)
DoEndGameAction (1)
DoHealthChangeAction (1)
GetAttackAbleFriends (1)
LaunchFight (1)
GetFight (1)
GetLinkCity (1)
GetOpponent (1)
GetPos (1)
Frequently Used Methods
SetEndGameAction (1)
SetMemberPos (1)
LoadScene (1)
ActivateFakeMobs (1)
LoadGameOverScene (1)
DoMemberDeadAction (1)
AnalysisMap (1)
Attack (1)
BeginFight (1)
ChangePokemon (1)
ChangeTurn (1)
Clear (1)
DoEndGameAction (1)
DoHealthChangeAction (1)
GetAttackAbleFriends (1)
LaunchFight (1)
GetFight (1)
GetLinkCity (1)
GetOpponent (1)
GetPos (1)
HasDied (1)
AddFight (1)
Init (1)
InitFight (1)
InitMap (1)
HideOptions (1)
Example #1
0
Show file
File:
GameManager.cs
Project:
svinot/LJSM
public void EnterFightMode() { fightMode = true; fightManager.InitFight(); }
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