Example #1
0
        void OnDamageInflicted(FightActor fighter, Damage damage)
        {
            if (fighter.IsAlive())
            {
                return;
            }

            if (!(damage.Source is CharacterFighter))
            {
                return;
            }

            if (damage.Spell == null)
            {
                UpdateStatus(ChallengeStatusEnum.FAILED, damage.Source);
                return;
            }

            if (fighter.IsIndirectSpellCast(damage.Spell) || fighter.IsPoisonSpellCast(damage.Spell))
            {
                return;
            }

            UpdateStatus(ChallengeStatusEnum.FAILED, damage.Source);
        }