public PlayersView(FieldHandler handler) : base(null, null, null) { Handler = handler; Constructor = Construct; Updater = Update; Destructor = Destruct; }
public ObjectBinding() { ParameterStrategies.Add(new ComposeParameterStrategy(ComposeParametersExactPredicate, ComposeParametersExactConverter)); ParameterStrategies.Add(new ComposeParameterStrategy(ComposeParametersStrictPredicate, ComposeParametersStrictConverter)); ParameterStrategies.Add(new ComposeParameterStrategy(ComposeParametersWeekPredicate, ComposeParametersWeekConverter)); IHandler property = new PropertyHandler(this); IHandler field = new FieldHandler(this); IHandler @event = new EventHandler(this); //IHandler mutant = new MutantHandler(); IHandler sriptable = new ScriptableHandler(this); Getters.Add(property); Getters.Add(field); Getters.Add(@event); Getters.Add(new MethodGetter(this)); Getters.Add(sriptable); Getters.Add(new NestedTypeGetter(this)); //Getters.Add(new NameSpaceGetter()); Setters.Add(property); Setters.Add(field); Setters.Add(@event); Setters.Add(sriptable); }
public ObjectBinder() { parameterStrategies.Add(new ComposeParameterStrategy(ComposeParametersExactPredicate, ComposeParametersExactConverter)); parameterStrategies.Add(new ComposeParameterStrategy(ComposeParametersStrictPredicate, ComposeParametersStrictConverter)); parameterStrategies.Add(new ComposeParameterStrategy(ComposeParametersWeekPredicate, ComposeParametersWeekConverter)); IHandler property = new PropertyHandler(this); IHandler field = new FieldHandler(this); IHandler @event = new EventHandler(this); //IHandler mutant = new MutantHandler(); IHandler sriptable = new ScriptableHandler(this); Getters.Add(property); Getters.Add(field); Getters.Add(@event); Getters.Add(new MethodGetter(this)); Getters.Add(sriptable); //Getters.Add(mutant); Getters.Add(new NestedTypeGetter(this)); //Getters.Add(new NameSpaceGetter()); Setters.Add(property); Setters.Add(field); Setters.Add(@event); Setters.Add(sriptable); //Setters.Add(mutant); }
protected static BaseHandler GetMember(ScriptState luaState, object o, string memberName) { var runtime = LuaRuntimePool.GetRuntime(luaState); var type = o as Type; if (type != null) { // index(t, k) remove k param // call static method、field、protery LuaCore.RemoveValue(luaState, 1); } else { type = o.GetType(); } var key = ScriptHelper.GenerateKey(type, memberName); var handler = runtime.ClassMgr.Cache[key] as BaseHandler; if (handler == null) { #region Create Handler const BindingFlags flags = ReflectionHelper.DefBindingFlags | BindingFlags.Static; var members = type.GetMember(memberName, flags); if (members.Length > 0) { var member = members[0]; switch (member.MemberType) { case MemberTypes.Field: handler = new FieldHandler(luaState); handler.Initilaze(new[] { ReflectionHelper.GetField((FieldInfo)member) }); break; case MemberTypes.Property: handler = new PropertyHandler(luaState); handler.Initilaze(new[] { ReflectionHelper.GetProperty((PropertyInfo)member) }); break; case MemberTypes.Method: handler = new MethodHandler(luaState); handler.Initilaze(new MethodFinder(type, memberName, members)); break; } } if (handler != null) { runtime.ClassMgr.Cache.Add(key, handler); } #endregion } if (handler != null) { handler.ChangeInstance(o); } return(handler); }
private StubbleVisitorRenderer BuildRenderer(TemplateType type) { return(new StubbleBuilder() .Configure(settings => { settings.AddValueGetter(typeof(Dictionary <string, string>), (val, key, ignoreCase) => { var input = val as Dictionary <string, string>; string output = FieldHandler.HandleField(input, key, type, Card); string fieldName = FieldHandler.GetFieldName(key); RenderedFields[fieldName] = output; return output; }) .SetEncodingFunction(x => x); // allow unescaped html }).Build()); }
static void Main(string[] args) { var templatePath = @"D:\Projects\UpWork\Kumar\PdfFiller\PdfFiller.Runner\Templates\Monthly_Treatment_Report.pdf"; var outputPath = @"D:\Projects\UpWork\Kumar\PdfFiller\PdfFiller.Runner\Filled\"; //Run this method to identify the field names in the PDF //FileAnalyzer.MarkAllFields(templatePath); var data = GetDummyData(); //Run this method to fill the PDF with given data FieldHandler.SetFieldValues(data, templatePath, outputPath); //Run this method if you want to get data from a drop down //var fieldData = FieldHandler.GetDropDownValues("Phase", templatePath); Console.WriteLine("Fin"); Console.ReadLine(); }
public override void OnInspectorGUI() { FieldHandler myTarget = (FieldHandler)target; hitfield = EditorGUILayout.Foldout(hitfield, "HitArea", false); if (hitfield) { List <InSceneCard> temp = myTarget.hitCards; EditorGUI.indentLevel++; foreach (var item in temp) { EditorGUILayout.LabelField("Card:", item.cardInfo.name); } EditorGUI.indentLevel--; } blockField = EditorGUILayout.Foldout(blockField, "BlockArea", false); if (blockField) { List <InSceneCard> temp = myTarget.blockCards; EditorGUI.indentLevel++; foreach (var item in temp) { EditorGUILayout.LabelField("Card:", item.cardInfo.name); } EditorGUI.indentLevel--; } grabField = EditorGUILayout.Foldout(grabField, "GrabArea", false); if (grabField) { List <InSceneCard> temp = myTarget.grabCards; EditorGUI.indentLevel++; foreach (var item in temp) { EditorGUILayout.LabelField("Card:", item.cardInfo.name); } EditorGUI.indentLevel--;; } }
private StubbleVisitorRenderer BuildIgnoreDuplicatesAnswerRenderer(Dictionary <string, string> renderedQuestionFields) { return(new StubbleBuilder() .Configure(settings => { settings.AddValueGetter(typeof(Dictionary <string, string>), (val, key, ignoreCase) => { var input = val as Dictionary <string, string>; string output = FieldHandler.HandleField(input, key, TemplateType.Answer, Card); string fieldName = FieldHandler.GetFieldName(key); // Only include field in answer if it is not already in the question if (!renderedQuestionFields.ContainsKey(fieldName)) { RenderedFields[fieldName] = output; return output; } return string.Empty; }) .SetEncodingFunction(x => x); // allow unescaped html }) .Build()); }
private void Start() { Background = this.transform.GetChild(0).gameObject; Prone = this.transform.GetChild(1).gameObject; Stunned = this.transform.GetChild(2).gameObject; SelectedMaterial.SetColor("_OutlineColor", Color.yellow); SelectedMaterial.SetFloat("_OutlineThickness", 1f); var renderer = Background.GetComponent <MeshRenderer>(); Material = renderer.material; Camera = Camera.main; foreach (var obj in SceneManager.GetActiveScene().GetRootGameObjects()) { var h = obj.GetComponent <FieldHandler>(); if (h != null) { FieldHandler = h; } } }
public void HandleField(FieldHandler fieldHandler) { this.variantDelegate += fieldHandler.VariantDelegate; this.objectDelegate += fieldHandler.ObjectDelegate; }
internal virtual void HandleCodeParamTypeField(Udbus.Parsing.ICodeParamType paramtype, FieldHandler fieldhandler) { // Call base class implementation. this.HandleCodeParamTypeField(paramtype); // Do extra handling. CodeMemberField field = this.BuildField(paramtype.CodeType); //result = Udbus.Core.UdbusMessageBuilder.BodyAdd_SomeStruct(builder, value.field1); this.methodStatements.Add(new CodeAssignStatement(CodeBuilderCommon.varrefResult, fieldhandler.BuildWriteExpression(CodeBuilderCommon.argrefBuilder, new CodeFieldReferenceExpression(CodeBuilderCommon.varrefBuildValue, field.Name)) )); //this.method.Statements.Add(new CodeAssignStatement(new CodeFieldReferenceExpression(CodeBuilderCommon.varrefReadValue, field.Name), // fieldhandler.BuildWriteExpression(CodeBuilderCommon.argrefReader, new CodeDirectionExpression(FieldDirection.Out, CodeBuilderCommon.argrefResult)) //)); }
public void AIMove() { BoardLogic boardLogic = PiecesCreation.BoardLogic; char turn = boardLogic.Turn; UpdateTree(); MoveTree nextMove = CurrentMoveTree; if (turn == 'B') { int value = -10000; foreach (var move in CurrentMoveTree.Moves) { if (move.ValueOfMovement > value) { nextMove = move; value = move.ValueOfMovement; } } } else { int value = 10000; foreach (var move in CurrentMoveTree.Moves) { if (move.ValueOfMovement < value) { nextMove = move; value = move.ValueOfMovement; } } } //find piece GameObject movingPiece = FindPieceByXY(nextMove.StartingCoordinates.x, nextMove.StartingCoordinates.y); //find field int numberOfLastMoveInTurn = nextMove.MovesInOneTurn.Count; if (numberOfLastMoveInTurn > 0) { numberOfLastMoveInTurn--; } GameObject fieldForPiece = FindFieldByXY(nextMove.MovesInOneTurn[numberOfLastMoveInTurn].x, nextMove.MovesInOneTurn[numberOfLastMoveInTurn].y); Vector2Int previousMove = nextMove.StartingCoordinates; foreach (var singleMove in nextMove.MovesInOneTurn) { PiecesCreation.BoardLogic.MoveChecker( boardLogic.Checkers, boardLogic.FindChecker(boardLogic.Checkers, previousMove.x, previousMove.y), singleMove.x, singleMove.y); if (boardLogic.delX != -1 && boardLogic.delY != -1) { GameObject checkerToDestroy = FieldHandler.FindCheckerToDestroy(boardLogic); if (checkerToDestroy != null) { Destroy(checkerToDestroy); } } previousMove = new Vector2Int(singleMove.x, singleMove.y); } //move piece to field FieldHandler.MovePieceToField(movingPiece, fieldForPiece); movingPiece.GetComponent <Coordinates>().X = fieldForPiece.GetComponent <Coordinates>().X; movingPiece.GetComponent <Coordinates>().Y = fieldForPiece.GetComponent <Coordinates>().Y; if (boardLogic.FindChecker(boardLogic.Checkers, movingPiece.GetComponent <Coordinates>().X, movingPiece.GetComponent <Coordinates>().Y).isQueen == true) { movingPiece.GetComponent <RectTransform>().sizeDelta = new Vector2(45, 45); } // UpdateTree(); }