public FieldConfig NewCustomGame(FieldConfig fieldConfig, int SizeX, int SizeY, int MineCount) { var fieldConfigCustom = (FieldConfig)fieldConfig.Clone(); fieldConfigCustom.SizeX = SizeX; fieldConfigCustom.SizeY = SizeY; fieldConfigCustom.MinesCount = MineCount; NewGame(fieldConfigCustom); return(fieldConfigCustom); }