public override void Save () { Fi.SetValue(Data, TextVector.Value); }
public override void Save () { Fi.SetValue(Data, TextFloat.Value); }
public override void Save() { Fi.SetValue(Data, text); }
public override void Save() { Fi.SetValue(Data, GetEnumValue()); }
public override void Save() { Fi.SetValue(Data, _toggle); }
public override void Save() { Fi.SetValue(Data, (Matrix4x4)TextMatrix.Value); }