public FenceCreateInfo ( StructureType sType = StructureType.FenceCreateInfo, void *pNext = default, FenceCreateFlags flags = default ) { SType = sType; PNext = pNext; Flags = flags; }
/// <summary> /// Initializes a new instance of the <see cref="FenceCreateInfo"/> structure. /// </summary> /// <param name="flags">Defines the initial state and behavior of the fence.</param> public FenceCreateInfo(FenceCreateFlags flags = 0) { Type = StructureType.FenceCreateInfo; Next = IntPtr.Zero; Flags = flags; }