void PunchCommands(AttackStrength punch, FeiLongClosePunch feiLongPunches, int punchType, string punchStrength) { if (character.GetComponent <Ken> () != null) { if (CheckMotionSuperSequence() && animator.GetBool("isAirborne") == false && character.GetSuper >= 100f) { CharacterCompletesMotionSuper("Ken", "Shinryuken"); } else if (CheckHadoukenSequence() && animator.GetBool("isAirborne") == false && projectileP1Parent.transform.childCount <= 0) { ShotoCompletesHadouken("Ken", punchType); } else if (CheckShoryukenSequence() && animator.GetBool("isAirborne") == false) { ShotoCompletesShoryuken("Ken", punchStrength, punchType); } else if (animator.GetBool("isAttacking") == false) { character.AttackState(); punch(); } } else if (character.GetComponent <FeiLong> () != null) { if (CheckMotionSuperSequence() && animator.GetBool("isAirborne") == false && character.GetSuper >= 100f) { CharacterCompletesMotionSuper("FeiLong", "RekkaShinken"); } else if (CheckHadoukenSequence() && animator.GetBool("isAirborne") == false) { FeiLongCompletesRekka(punchType); } else if (animator.GetBool("isAttacking") == false) { if (Mathf.Abs(distance) < 0.75f && animator.GetBool("isStanding") == true) { feiLongPunches(); } else { punch(); } character.AttackState(); } } else if (character.GetComponent <Balrog> () != null) { if (CheckMotionSuperSequence() && animator.GetBool("isAirborne") == false && character.GetSuper >= 100f) { CharacterCompletesMotionSuper("Balrog", "GigatonPunch"); } else if (chargeSystem.GetBackCharged() && !sharedProperties.GetBackPressed && animator.GetBool("isAirborne") == false && sharedProperties.GetForwardPressed) { BalrogCompletesDashRushes(punchStrength, punchType); } else if (chargeSystem.GetDownCharged() && !sharedProperties.GetDownPressed && animator.GetBool("isAirborne") == false && pressedUp) { BalrogCompletesHeadButt(punchStrength, punchType); } else if (animator.GetBool("isAttacking") == false) { punch(); character.AttackState(); } } else if (character.GetComponent <Akuma> () != null) { if (CheckHadoukenSequence() && projectileP1Parent.transform.childCount <= 0) { if (animator.GetBool("isAirborne") == true) { AkumaCompletesAirHadouken(punchType); } else { ShotoCompletesHadouken("Akuma", punchType); } } else if (CheckShoryukenSequence() && animator.GetBool("isAirborne") == false) { ShotoCompletesShoryuken("Akuma", punchStrength, punchType); } else if (animator.GetBool("hyakkishuActive") == true) { animator.SetInteger("hyakkishuAttackType", 1); } else if (animator.GetBool("isAttacking") == false) { punch(); character.AttackState(); } } else if (character.GetComponent <Sagat>() != null) { if (CheckMotionSuperSequence() && animator.GetBool("isAirborne") == false && character.GetSuper >= 100f) { CharacterCompletesMotionSuper("Sagat", "TigerCannon"); } else if (CheckHadoukenSequence() && animator.GetBool("isAirborne") == false && projectileP1Parent.transform.childCount <= 0) { SagatCompletesUpperTigerShot(punchType); } else if (CheckShoryukenSequence() && animator.GetBool("isAirborne") == false) { SagatCompletesTigerUppercut(punchStrength, punchType); } else if (animator.GetBool("isAttacking") == false) { punch(); character.AttackState(); } } else if (character.GetComponent <MBison>() != null) { if (chargeSystem.GetBackCharged() && !sharedProperties.GetBackPressed && animator.GetBool("isAirborne") == false && sharedProperties.GetForwardPressed) { MBisonCompletesPsychoCrusher(punchType); } else if (chargeSystem.GetDownCharged() && !sharedProperties.GetDownPressed && animator.GetBool("isAirborne") == false && pressedUp) { MBisonCompletesDevilReverse(); } else if (animator.GetBool("reverseActive") == true || animator.GetBool("devilReverseActive") == true) { animator.SetTrigger("somerSaultInputed"); } else if (animator.GetBool("isAttacking") == false) { punch(); character.AttackState(); } } }
void AttacksInput() { if (Input.GetKey(KeyCode.A) && Input.GetKey(KeyCode.Z)) { if (animator.GetBool("isAttacking") == false && animator.GetBool("isAirborne") == false) { character.AttackState(); animator.Play("ThrowStartup"); } } else if (CheckShunGokuSatsuSequence() && character.GetComponent <Akuma>() != null && animator.GetBool("isAirborne") == false && character.GetSuper >= 100f) { Debug.Log("shun goku satsu inputed"); character.AttackState(); animator.Play("AkumaShunGokuSatsuStartup", 0); character.GetSuper = 0f; comboSystem.ResetShunGokuSatsuSequence(); } else { if (Input.GetKeyDown(KeyCode.A)) { attackStrength = character.CharacterJab; if (character.GetComponent <FeiLong>() != null) { feiLongPunch = feiLong.FeiLongCloseJab; } PunchCommands(attackStrength, feiLongPunch, 0, "Jab"); } if (Input.GetKeyDown(KeyCode.S)) { attackStrength = character.CharacterStrong; if (character.GetComponent <FeiLong>() != null) { feiLongPunch = feiLong.FeiLongCloseStrong; } PunchCommands(attackStrength, feiLongPunch, 1, "Strong"); } if (Input.GetKeyDown(KeyCode.D)) { attackStrength = character.CharacterFierce; if (character.GetComponent <FeiLong>() != null) { feiLongPunch = feiLong.FeiLongCloseFierce; } PunchCommands(attackStrength, feiLongPunch, 2, "Fierce"); } if (Input.GetKeyDown(KeyCode.Z)) { attackStrength = character.CharacterShort; KickCommands(attackStrength, 0, "Short"); } if (Input.GetKeyDown(KeyCode.X)) { attackStrength = character.CharacterForward; KickCommands(attackStrength, 1, "Forward"); } if (Input.GetKeyDown(KeyCode.C)) { attackStrength = character.CharacterRoundhouse; KickCommands(attackStrength, 2, "Roundhouse"); } if (Input.GetKey(KeyCode.F)) { if (character.GetComponent <Balrog>() != null) { chargeSystem.ChargeTurnPunch(); } } if (Input.GetKeyUp(KeyCode.F)) { if (character.GetComponent <Balrog>() != null) { BalrogCompletesTurnPunch(); } } } }