Example #1
0
        /** プレイヤープレハブ。削除。
         */
        public void RemovePlayer(Fee.Network.Player_MonoBehaviour a_player)
        {
            if (this.my_player == a_player)
            {
                this.my_player = null;
            }

            this.player_list.Remove(a_player);
        }
Example #2
0
        /** プレイヤ‐プレハブ。追加。
         */
        public int AddPlayer(Fee.Network.Player_MonoBehaviour a_player)
        {
            if (a_player != null)
            {
                if (a_player.IsMine() == true)
                {
                    this.my_player = a_player;
                }
            }

            this.player_list.Add(a_player);
            int t_playerlist_index = this.player_list.Count - 1;

            return(t_playerlist_index);
        }