public void TestIdentity() { using (FbxObject obj = FbxObject.Create(m_fbxManager, "")) { FbxManager fbxManager2 = obj.GetFbxManager(); Assert.AreEqual(m_fbxManager, fbxManager2); } }
public override FbxAnimCurve CreateObject(FbxObject container, string name = "") { if (container == null) { throw new System.ArgumentNullException(); } if (container is FbxScene) { /* Probably should have cast to a scene already... but ok. */ return(FbxAnimCurve.Create((FbxScene)container, name)); } else { /* This create call doesn't do what you want. Use the manager's scene instead. */ return(CreateObject(container.GetFbxManager(), name)); } }