Example #1
0
 static void CopyToFbx(FbxLayerElementArrayTemplateFbxVector2 fbx, List <Vector2> unity)
 {
     fbx.SetCount(unity.Count);
     unsafe
     {
         fixed(void *ptr = unity.GetBackingArray())
         {
             Globals.CopyVector2ToFbxVector2(fbx, (IntPtr)ptr);
         }
     }
 }