public FbxLayerContainer GetOwner() { global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxLayerElement_GetOwner(swigCPtr); FbxLayerContainer ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxLayerContainer(cPtr, false); return(ret); }
public new static FbxLayerContainer Create(FbxObject pContainer, string pName) { global::System.IntPtr cPtr = fbx_wrapperPINVOKE.FbxLayerContainer_Create__SWIG_1(FbxObject.getCPtr(pContainer), pName); FbxLayerContainer ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxLayerContainer(cPtr, false); return(ret); }
public new static FbxLayerContainer Create(FbxManager pManager, string pName) { global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxLayerContainer_Create__SWIG_0(FbxManager.getCPtr(pManager), pName); FbxLayerContainer ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxLayerContainer(cPtr, false); return(ret); }
public FbxLayerElement GetLayerElement(FbxLayerContainer pContainer) { global::System.IntPtr cPtr = fbx_wrapperPINVOKE.FbxLayerEntryView_GetLayerElement__SWIG_1(swigCPtr, FbxLayerContainer.getCPtr(pContainer)); FbxLayerElement ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxLayerElement(cPtr, false); return(ret); }
public static FbxLayerElementSmoothing Create(FbxLayerContainer pOwner, string pName) { global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxLayerElementSmoothing_Create(FbxLayerContainer.getCPtr(pOwner), pName); FbxLayerElementSmoothing ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxLayerElementSmoothing(cPtr, false); return(ret); }
public static FbxLayerElementCrease Create(FbxLayerContainer pOwner, string pName) { global::System.IntPtr cPtr = fbx_wrapperPINVOKE.FbxLayerElementCrease_Create(FbxLayerContainer.getCPtr(pOwner), pName); FbxLayerElementCrease ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxLayerElementCrease(cPtr, false); return(ret); }
public bool Equals(FbxLayerContainer other) { if (object.ReferenceEquals(other, null)) { return(false); } return(this.swigCPtr.Handle.Equals(other.swigCPtr.Handle)); }
public static FbxLayerElementUserData Create(FbxLayerContainer pOwner, string pName, int pId, SWIGTYPE_p_FbxArrayT_FbxDataType_t pDataTypes, SWIGTYPE_p_FbxArrayT_char_const_p_t pDataNames) { global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxLayerElementUserData_Create__SWIG_0(FbxLayerContainer.getCPtr(pOwner), pName, pId, SWIGTYPE_p_FbxArrayT_FbxDataType_t.getCPtr(pDataTypes), SWIGTYPE_p_FbxArrayT_char_const_p_t.getCPtr(pDataNames)); FbxLayerElementUserData ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxLayerElementUserData(cPtr, false); if (FbxWrapperNativePINVOKE.SWIGPendingException.Pending) { throw FbxWrapperNativePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public static FbxLayerElementVertexColor Create(FbxLayerContainer pOwner, string pName) { global::System.IntPtr cPtr = NativeMethods.FbxLayerElementVertexColor_Create(FbxLayerContainer.getCPtr(pOwner), pName); FbxLayerElementVertexColor ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxLayerElementVertexColor(cPtr, false); if (NativeMethods.SWIGPendingException.Pending) { throw NativeMethods.SWIGPendingException.Retrieve(); } return(ret); }
public new static FbxLayerContainer Create(FbxObject pContainer, string pName) { global::System.IntPtr cPtr = NativeMethods.FbxLayerContainer_Create__SWIG_1(FbxObject.getCPtr(pContainer), pName); FbxLayerContainer ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxLayerContainer(cPtr, false); if (NativeMethods.SWIGPendingException.Pending) { throw NativeMethods.SWIGPendingException.Retrieve(); } return(ret); }
public static FbxLayerElementUserData Create(FbxLayerContainer pOwner, FbxLayerElementUserData pOther) { global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxLayerElementUserData_Create__SWIG_1(FbxLayerContainer.getCPtr(pOwner), FbxLayerElementUserData.getCPtr(pOther)); FbxLayerElementUserData ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxLayerElementUserData(cPtr, false); if (FbxWrapperNativePINVOKE.SWIGPendingException.Pending) { throw FbxWrapperNativePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public void TestCreate() { var obj = CreateObject("MyObject"); Assert.IsInstanceOf <T> (obj); // test null container Assert.That(() => { CreateObject((FbxLayerContainer)null, "MyObject"); }, Throws.Exception.TypeOf <System.ArgumentNullException>()); // test null name CreateObject((string)null); // test zombie var layerContainer = FbxLayerContainer.Create(m_fbxManager, ""); layerContainer.Destroy(); Assert.That(() => { CreateObject(layerContainer, "MyObject"); }, Throws.Exception.TypeOf <System.ArgumentNullException>()); }
protected override FbxMesh GenerateFbx() { string meshName = (Souls.meshRoot != null ? Souls.meshRoot.Name : "") + "_Mesh"; FbxMesh mesh = FbxMesh.Create(Scene, meshName); mesh.InitControlPoints(Souls.mesh.Vertices.Count); int layerIndex = mesh.CreateLayer(); FbxLayer layer = mesh.GetLayer(layerIndex); FbxLayerContainer layerContainer = FbxLayerContainer.Create(Scene, meshName + "_LayerContainer"); FbxLayerElementUV uv = FbxLayerElementUV.Create(layerContainer, "Diffuse"); layer.SetUVs(uv); FbxLayerElementNormal normal = FbxLayerElementNormal.Create(layerContainer, "Normal"); layer.SetNormals(normal); normal.SetReferenceMode(FbxLayerElement.EReferenceMode.eDirect); normal.SetMappingMode(FbxLayerElement.EMappingMode.eByControlPoint); FbxLayerElementBinormal binormal = FbxLayerElementBinormal.Create(layerContainer, "Binormal"); layer.SetBinormals(binormal); FbxLayerElementTangent tangent = FbxLayerElementTangent.Create(layerContainer, "Tangent"); layer.SetTangents(tangent); tangent.SetReferenceMode(FbxLayerElement.EReferenceMode.eDirect); tangent.SetMappingMode(FbxLayerElement.EMappingMode.eByControlPoint); for (int vertexIndex = 0; vertexIndex < Souls.mesh.Vertices.Count; ++vertexIndex) { FLVER.Vertex vertex = Souls.mesh.Vertices[vertexIndex]; Vector3 position = vertex.Position; // this fixes vertex positions since otherwise the model is turned inside out // and it appears like it holds weapons in the left hand position.Z = -position.Z; normal.GetDirectArray().Add(vertex.Normal.ToFbxVector4()); tangent.GetDirectArray().Add(new FbxVector4(vertex.Tangents[0].X, vertex.Tangents[0].Y, vertex.Tangents[0].Z)); Vector2 uvValue = new Vector2(0); if (vertex.UVs.Count > 0) { uvValue.X = vertex.UVs[0].X; uvValue.Y = vertex.UVs[0].Y; } uv.GetDirectArray().Add(uvValue.ToFbxVector2()); mesh.SetControlPointAt(position.ToFbxVector4(), vertexIndex); } for (int faceSetIndex = 0; faceSetIndex < Souls.mesh.FaceSets.Count; ++faceSetIndex) { FLVER2.FaceSet faceSet = Souls.mesh.FaceSets[faceSetIndex]; if (faceSet.Flags != FLVER2.FaceSet.FSFlags.None) { continue; } for (int faceStartIndex = 0; faceStartIndex < faceSet.Indices.Count; faceStartIndex += 3) { mesh.AddCompletePolygon( faceSet.Indices[faceStartIndex], faceSet.Indices[faceStartIndex + 1], faceSet.Indices[faceStartIndex + 2] ); //mesh.AddCompletePolygon( // faceSet.Indices[faceStartIndex + 2], // faceSet.Indices[faceStartIndex + 1], // faceSet.Indices[faceStartIndex] //); } } mesh.BuildMeshEdgeArray(); FbxGeometryConverter converter = new FbxGeometryConverter(Scene.GetFbxManager()); converter.ComputeEdgeSmoothingFromNormals(mesh); converter.ComputePolygonSmoothingFromEdgeSmoothing(mesh); return(mesh); }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FbxLayerContainer obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }
public virtual void SetOwner(FbxLayerContainer pOwner, int pInstance) { fbx_wrapperPINVOKE.FbxLayerElementMaterial_SetOwner__SWIG_0(swigCPtr, FbxLayerContainer.getCPtr(pOwner), pInstance); }
public void SetContainer(FbxLayerContainer pContainer) { FbxWrapperNativePINVOKE.FbxLayerElementMaterial_LayerElementArrayProxy_SetContainer__SWIG_1(swigCPtr, FbxLayerContainer.getCPtr(pContainer)); }
public virtual void SetOwner(FbxLayerContainer pOwner) { FbxWrapperNativePINVOKE.FbxLayerElementMaterial_SetOwner__SWIG_1(swigCPtr, FbxLayerContainer.getCPtr(pOwner)); }
public void SetContainer(FbxLayerContainer pContainer, int pInstance) { fbx_wrapperPINVOKE.FbxLayerElementMaterial_LayerElementArrayProxy_SetContainer__SWIG_0(swigCPtr, FbxLayerContainer.getCPtr(pContainer), pInstance); }
public virtual void Init() { m_fbxManager = FbxManager.Create(); LayerContainer = FbxLayerContainer.Create(m_fbxManager, "layer container"); }
/* Create an object with another layer container. Default implementation uses * reflection to call T.Create(...); override if reflection is wrong. */ public virtual T CreateObject(FbxLayerContainer layerContainer, string name = "") { return(Invoker.InvokeStatic <T>(s_createFromLayerContainerAndName, layerContainer, name)); }