Example #1
0
        static void Main(string[] args)
        {
            var fbn = new FbnBinary(@"D:\Modding\Persona 5 EU\Main game\ExtractedClean\ps3\field\f001_001\data\f001_001_00.FBN");

            fbn.Save(@"D:\Modding\Persona 5 EU\Main game\ExtractedClean\ps3\field\f001_001\data\f001_001_00 (new).FBN");

            var htb = new HtbBinary(@"D:\Programming\Repos\Mod-Compendium\Source\ModCompendium\bin\Debug\Mods\Persona5\FBN testing\Data\field\f001_001\hit\f001_001_00.HTB");

            htb.Save(@"D:\Programming\Repos\Mod-Compendium\Source\ModCompendium\bin\Debug\Mods\Persona5\FBN testing\Data\field\f001_001\hit\f001_001_00 (new).HTB");
        }
Example #2
0
        public void LoadObjectPlacement(FbnBinary fbn)
        {
            if (fbn.HitTriggers != null)
            {
                LoadFieldItems(hitTriggersListBox, fbn.HitTriggers, "Hit trigger {0}",
                               (entry, name) => new SceneNode(name)
                {
                    Translation = entry.Center,
                    Drawable    = new CubePrimitive(sHitTriggerColor.ToVector4()),
                },
                               (entry, node) => node.Translation = entry.Center);
            }

            if (fbn.Entrances != null)
            {
                LoadFieldItems(entrancesListBox, fbn.Entrances, "Entrance {0}",
                               (entry, name) => new SceneNode(name)
                {
                    Translation = entry.Position,
                    Drawable    = new CubePrimitive(sEntranceColor.ToVector4())
                },
                               (entry, node) => node.Translation = entry.Position);
            }

            if (fbn.Block8Entries != null)
            {
                LoadFieldItems(type8EntriesListBox, fbn.Block8Entries, "Entry {0}", null, null);
            }

            if (fbn.Block9Entries != null)
            {
                LoadFieldItems(type9EntriesListBox, fbn.Block9Entries, "Entry {0}",
                               (entry, name) => new SceneNode(name)
                {
                    Translation = entry.Position,
                    Drawable    = new CubePrimitive(sBlock9EntryColor.ToVector4())
                },
                               (entry, node) => node.Translation = entry.Position);
            }

            if (fbn.Block10Entries != null)
            {
                LoadFieldItems(type10EntriesListBox, fbn.Block10Entries, "Entry {0}", null, null);
            }

            if (fbn.Block11Entries != null)
            {
                LoadFieldItems(type11EntriesListBox, fbn.Block11Entries, "Entry {0}", null, null);
            }

            if (fbn.MessageTriggers != null)
            {
                // TODO: handle multiple positions
                LoadFieldItems(msgTriggersListBox, fbn.MessageTriggers, "Message trigger {0}",
                               (entry, name) => new SceneNode(name)
                {
                    Translation = entry.Positions[0],
                    Drawable    = new CubePrimitive(sMessageTriggerColor.ToVector4())
                },
                               (entry, node) => node.Translation = entry.Positions[0]);
            }

            if (fbn.Block18Entries != null)
            {
                LoadFieldItems(type18EntriesListBox, fbn.Block18Entries, "Entry {0}",
                               (entry, name) => new SceneNode(name)
                {
                    Translation = entry.Position,
                    Drawable    = new CubePrimitive(sBlock18EntryColor.ToVector4())
                },
                               (entry, node) => node.Translation = entry.Position);
            }

            if (fbn.Block19Entries != null)
            {
                LoadFieldItems(type19EntriesListBox, fbn.Block19Entries, "Entry {0}",
                               (entry, name) => new SceneNode(name)
                {
                    Translation = entry.Center,
                    Drawable    = new CubePrimitive(sBlock19EntryColor.ToVector4())
                },
                               (entry, node) => node.Translation = entry.Center);
            }

            if (fbn.Block22Entries != null)
            {
                LoadFieldItems(type22EntriesListBox, fbn.Block22Entries, "Entry {0}",
                               (entry, name) => new SceneNode(name)
                {
                    Translation = entry.Center,
                    Drawable    = new CubePrimitive(sBlock22EntryColor.ToVector4())
                },
                               (entry, node) => node.Translation = entry.Center);
            }
        }