private FateTarget[] BuildFates() { const int Count = 3; var fates = new FateTarget[Count]; for (var i = 0; i < fates.Length; ++i) { var fate = As<Fate>("Fate", i); var place = As<PlaceName>("PlaceName{Fate}", i); fates[i] = new FateTarget(fate, place); } return fates; }
private FateTarget[] BuildFates() { const int Count = 3; FateTarget[] fates = new FateTarget[Count]; for (int i = 0; i < fates.Length; ++i) { Fate fate = As <Fate>("Fate", i); PlaceName place = As <PlaceName>("PlaceName{Fate}", i); fates[i] = new FateTarget(fate, place); } return(fates); }