public int AddPlayer(FantasyPlayer player) { int slotIndex = -1; if (SlotPlayer1.Name == EMPTY) { SlotPlayer1.Configure(player); slotIndex = 0; } else if (SlotPlayer2.Name == EMPTY) { SlotPlayer2.Configure(player); slotIndex = 1; } else if (SlotPlayer3.Name == EMPTY) { SlotPlayer3.Configure(player); slotIndex = 2; } else if (SlotPlayer4.Name == EMPTY) { SlotPlayer4.Configure(player); slotIndex = 3; } else { Logging.LogError("Unable to add player to slot"); } return(slotIndex); }