void Awake() { UIStateManager.stateChanged += OnStateDataChanged; m_FanOutgWindow = GetComponent <FanOutWindow>(); m_NavigationButton.buttonClicked += OnNavigationButtonClicked; m_OrbitButton.buttonClicked += OnOrbitButtonClicked; m_ARButton.buttonClicked += OnARButtonClicked; m_VRButton.buttonClicked += OnVRButtonClicked; foreach (var info in m_NavigationModeToolbar) { m_SceneDictionary[info.modeToolbar] = info.modeScenePath; } }
void Awake() { UIStateManager.stateChanged += OnStateDataChanged; UIStateManager.walkStateChanged += OnWalkStateDataChanged; m_FanOutgWindow = GetComponent <FanOutWindow>(); m_NavigationButton.buttonClicked += OnNavigationButtonClicked; m_OrbitButton.buttonClicked += OnOrbitButtonClicked; m_ARButton.buttonClicked += OnARButtonClicked; m_VRButton.buttonClicked += OnVRButtonClicked; m_WalkButton.buttonClicked += OnWalkButtonClicked; foreach (var info in UIStateManager.current.stateData.navigationState.navigationModeInfos) { m_SceneDictionary[info.navigationMode] = info.modeScenePath; } InitFanMode(); }