/// <summary>
        /// Gets all collection folder images and caches them in the <see cref="IFanArtCache"/> service.
        /// </summary>
        /// <param name="mediaItemLocator"><see cref="IResourceLocator>"/> that points to the file.</param>
        /// <param name="collectionMediaItemId">Id of the series media item.</param>
        /// <param name="title">Title of the media item.</param>
        /// <returns><see cref="Task"/> that completes when the images have been cached.</returns>
        protected async Task ExtractCollectionFolderFanArt(IResourceLocator mediaItemLocator, Guid collectionMediaItemId, string title)
        {
            var collectionDirectory         = ResourcePathHelper.Combine(mediaItemLocator.NativeResourcePath, "../../");
            var centralCollectionDirectory  = ResourcePathHelper.Combine(mediaItemLocator.NativeResourcePath, "../../../" + MOVIESET_FANART_FOLDER);
            var centralCollectionDirectory2 = ResourcePathHelper.Combine(mediaItemLocator.NativeResourcePath, "../../" + MOVIESET_FANART_FOLDER);
            var movieDirectory = ResourcePathHelper.Combine(mediaItemLocator.NativeResourcePath, "../");

            try
            {
                FanArtPathCollection paths = new FanArtPathCollection();
                using (IResourceAccessor accessor = new ResourceLocator(mediaItemLocator.NativeSystemId, centralCollectionDirectory).CreateAccessor())
                    paths.AddRange(GetCollectionFolderFanArt(accessor as IFileSystemResourceAccessor));
                using (IResourceAccessor accessor = new ResourceLocator(mediaItemLocator.NativeSystemId, centralCollectionDirectory2).CreateAccessor())
                    paths.AddRange(GetCollectionFolderFanArt(accessor as IFileSystemResourceAccessor));
                using (IResourceAccessor accessor = new ResourceLocator(mediaItemLocator.NativeSystemId, collectionDirectory).CreateAccessor())
                    paths.AddRange(GetCollectionFolderFanArt(accessor as IFileSystemResourceAccessor));
                using (IResourceAccessor accessor = new ResourceLocator(mediaItemLocator.NativeSystemId, movieDirectory).CreateAccessor())
                    paths.AddRange(GetMovieFolderCollectionFanArt(accessor as IFileSystemResourceAccessor));
                await SaveFolderImagesToCache(mediaItemLocator.NativeSystemId, paths, collectionMediaItemId, title).ConfigureAwait(false);
            }
            catch (Exception ex)
            {
                Logger.Warn("MovieFanArtHandler: Exception while reading folder images for '{0}'", ex, collectionDirectory);
            }
        }
        /// <summary>
        /// Gets all season folder images and caches them in the <see cref="IFanArtCache"/> service.
        /// </summary>
        /// <param name="mediaItemLocator"><see cref="IResourceLocator>"/> that points to the file.</param>
        /// <param name="seasonMediaItemId">Id of the season media item.</param>
        /// <param name="title">Title of the media item.</param>
        /// <param name="seasonNumber">Season number.</param>
        /// <param name="actors">Collection of actor ids and names.</param>
        /// <returns><see cref="Task"/> that completes when the images have been cached.</returns>
        protected async Task ExtractSeasonFolderFanArt(IResourceLocator mediaItemLocator, Guid seasonMediaItemId, string title, int?seasonNumber, IList <Tuple <Guid, string> > actors)
        {
            var seasonDirectory = ResourcePathHelper.Combine(mediaItemLocator.NativeResourcePath, "../");

            try
            {
                FanArtPathCollection paths = null;
                IList <ResourcePath> potentialActorImages = null;
                using (IResourceAccessor accessor = new ResourceLocator(mediaItemLocator.NativeSystemId, seasonDirectory).CreateAccessor())
                    if (accessor is IFileSystemResourceAccessor fsra)
                    {
                        paths = GetSeasonFolderFanArt(fsra, seasonNumber);
                        //See if there's an actor fanart directory and try and get any actor fanart
                        if (actors != null && actors.Count > 0 && fsra.ResourceExists(".actors"))
                        {
                            using (IFileSystemResourceAccessor actorsDirectory = fsra.GetResource(".actors"))
                                potentialActorImages = LocalFanartHelper.GetPotentialFanArtFiles(actorsDirectory);
                        }
                    }

                if (paths != null)
                {
                    await SaveFolderImagesToCache(mediaItemLocator.NativeSystemId, paths, seasonMediaItemId, title).ConfigureAwait(false);
                }
                if (potentialActorImages != null)
                {
                    await SavePersonFolderImages(mediaItemLocator.NativeSystemId, potentialActorImages, actors).ConfigureAwait(false);
                }
            }
            catch (Exception ex)
            {
                Logger.Warn("SeriesFanArtHandler: Exception while reading folder images for '{0}'", ex, seasonDirectory);
            }
        }
Example #3
0
        /// <summary>
        /// Gets a <see cref="FanArtPathCollection"/> containing all matching fanart paths in the specified <see cref="ResourcePath"/>.
        /// </summary>
        /// <param name="albumDirectory"><see cref="IFileSystemResourceAccessor"/> that points to the album directory.</param>
        /// <returns><see cref="FanArtPathCollection"/> containing all matching paths.</returns>
        protected FanArtPathCollection GetAlbumFolderFanArt(IFileSystemResourceAccessor albumDirectory)
        {
            FanArtPathCollection paths = new FanArtPathCollection();

            if (albumDirectory == null)
            {
                return(paths);
            }

            //Get all fanart in the current directory
            List <ResourcePath> potentialFanArtFiles = LocalFanartHelper.GetPotentialFanArtFiles(albumDirectory);

            ExtractAllFanArtImages(potentialFanArtFiles, paths);

            //Add extra backdrops in ExtraFanArt directory
            if (albumDirectory.ResourceExists("ExtraFanArt/"))
            {
                using (IFileSystemResourceAccessor extraFanArtDirectory = albumDirectory.GetResource("ExtraFanArt/"))
                    paths.AddRange(FanArtTypes.FanArt, LocalFanartHelper.GetPotentialFanArtFiles(extraFanArtDirectory));
            }

            List <ResourcePath> covers;

            //Albums store posters as covers so switch the fanart type
            if (paths.Paths.TryGetValue(FanArtTypes.Poster, out covers))
            {
                paths.Paths.Remove(FanArtTypes.Poster);
                paths.AddRange(FanArtTypes.Cover, covers);
            }

            return(paths);
        }
        public FanArtPathCollection TestGetAdditionalSeasonFolderFanArt(IList <ResourcePath> potentialFanArtFiles, int seasonNumber)
        {
            FanArtPathCollection paths = new FanArtPathCollection();

            GetAdditionalSeasonFolderFanArt(paths, potentialFanArtFiles, seasonNumber);
            return(paths);
        }
        /// <summary>
        /// Gets a <see cref="FanArtPathCollection"/> containing all matching season fanart paths in the specified <see cref="ResourcePath"/>.
        /// </summary>
        /// <param name="seasonDirectory"><see cref="IFileSystemResourceAccessor"/> that points to the season directory.</param>
        /// <param name="seasonNumber">Season number.</param>
        /// <returns><see cref="FanArtPathCollection"/> containing all matching paths.</returns>
        protected FanArtPathCollection GetSeasonFolderFanArt(IFileSystemResourceAccessor seasonDirectory, int?seasonNumber, bool isSeriesFolder)
        {
            FanArtPathCollection paths = new FanArtPathCollection();

            if (seasonDirectory == null)
            {
                return(paths);
            }

            List <ResourcePath> potentialFanArtFiles = LocalFanartHelper.GetPotentialFanArtFiles(seasonDirectory);

            if (!isSeriesFolder)
            {
                ExtractAllFanArtImages(potentialFanArtFiles, paths);

                if (!seasonNumber.HasValue || !seasonDirectory.ResourceExists("../"))
                {
                    return(paths);
                }

                //Try and populate any missing fanart from the series directory
                using (IFileSystemResourceAccessor seriesDirectory = seasonDirectory.GetResource("../"))
                    potentialFanArtFiles = LocalFanartHelper.GetPotentialFanArtFiles(seriesDirectory);
            }
            GetAdditionalSeasonFolderFanArt(paths, potentialFanArtFiles, seasonNumber);

            return(paths);
        }
        /// <summary>
        /// Gets all album folder images and caches them in the <see cref="IFanArtCache"/> service.
        /// </summary>
        /// <param name="nativeSystemId">The native system id of the media item.</param>
        /// <param name="albumDirectory"><see cref="ResourcePath>"/> that points to the album directory.</param>
        /// <param name="albumMediaItemId">Id of the media item.</param>
        /// <param name="title">Title of the media item.</param>
        /// <param name="artists">List of artists.</param>
        /// <returns><see cref="Task"/> that completes when the images have been cached.</returns>
        protected async Task ExtractAlbumFolderFanArt(string nativeSystemId, ResourcePath albumDirectory, Guid albumMediaItemId, string title, IList <Tuple <Guid, string> > artists)
        {
            try
            {
                FanArtPathCollection paths = null;
                IList <ResourcePath> potentialArtistImages = null;
                using (IResourceAccessor accessor = new ResourceLocator(nativeSystemId, albumDirectory).CreateAccessor())
                    if (accessor is IFileSystemResourceAccessor fsra)
                    {
                        paths = GetAlbumFolderFanArt(fsra);
                        //See if there's an actor fanart directory and try and get any actor fanart
                        if (artists != null && artists.Count > 0 && fsra.ResourceExists(".artists"))
                        {
                            using (IFileSystemResourceAccessor actorsDirectory = fsra.GetResource(".artists"))
                                potentialArtistImages = LocalFanartHelper.GetPotentialFanArtFiles(actorsDirectory);
                        }
                    }

                if (paths != null)
                {
                    await SaveFolderImagesToCache(nativeSystemId, paths, albumMediaItemId, title).ConfigureAwait(false);
                }
                if (potentialArtistImages != null)
                {
                    await SavePersonFolderImages(nativeSystemId, potentialArtistImages, artists).ConfigureAwait(false);
                }
            }
            catch (Exception ex)
            {
                Logger.Warn("AudioFanArtHandler: Exception while reading folder images for '{0}'", ex, albumDirectory);
            }
        }
Example #7
0
        public FanArtPathCollection TestGetAllFolderFanArt(IList <ResourcePath> potentialFanArtFiles, string filename)
        {
            FanArtPathCollection paths = new FanArtPathCollection();

            ExtractAllFanArtImages(potentialFanArtFiles, paths, filename);
            return(paths);
        }
Example #8
0
        /// <summary>
        /// Gets all artist folder images and caches them in the <see cref="IFanArtCache"/> service.
        /// </summary>
        /// <param name="nativeSystemId">The native system id of the media item.</param>
        /// <param name="albumDirectory"><see cref="ResourcePath>"/> that points to the album directory.</param>
        /// <param name="albumMediaItemId">Id of the media item.</param>
        /// <param name="title">Title of the media item.</param>
        /// <param name="artists">List of artists.</param>
        /// <returns><see cref="Task"/> that completes when the images have been cached.</returns>
        protected async Task ExtractArtistFolderFanArt(string nativeSystemId, ResourcePath albumDirectory, IList <Tuple <Guid, string> > artists)
        {
            if (artists == null || artists.Count == 0)
            {
                return;
            }

            //Get the file's directory
            var artistDirectory = ResourcePathHelper.Combine(albumDirectory, "../");

            try
            {
                var artist = artists.FirstOrDefault(a => string.Compare(a.Item2, artistDirectory.FileName, StringComparison.OrdinalIgnoreCase) == 0);
                if (artist == null)
                {
                    artist = artists[0];
                }

                //See if we've already processed this artist
                if (!AddToCache(artist.Item1))
                {
                    return;
                }

                //Get all fanart paths in the current directory
                FanArtPathCollection paths = new FanArtPathCollection();
                using (IResourceAccessor accessor = new ResourceLocator(nativeSystemId, artistDirectory).CreateAccessor())
                {
                    foreach (var path in GetArtistFolderFanArt(accessor as IFileSystemResourceAccessor))
                    {
                        paths.AddRange(path.Key, path.Value);
                    }
                }

                //Find central artist information folder
                ResourcePath centralArtistFolderPath = LocalFanartHelper.GetCentralPersonFolder(artistDirectory, CentralPersonFolderType.AudioArtists);
                if (centralArtistFolderPath != null)
                {
                    // First get the ResourcePath of the central directory
                    var artistFolderPath = ResourcePathHelper.Combine(centralArtistFolderPath, $"{LocalFanartHelper.GetSafePersonFolderName(artist.Item2)}/");
                    using (IResourceAccessor accessor = new ResourceLocator(nativeSystemId, artistFolderPath).CreateAccessor())
                    {
                        foreach (var path in GetArtistFolderFanArt(accessor as IFileSystemResourceAccessor))
                        {
                            paths.AddRange(path.Key, path.Value);
                        }
                    }
                }

                //Save the fanart to the IFanArtCache service
                await SaveFolderImagesToCache(nativeSystemId, paths, artist.Item1, artist.Item2).ConfigureAwait(false);
            }
            catch (Exception ex)
            {
                Logger.Warn("AudioFanArtHandler: Exception while reading folder images for '{0}'", ex, artistDirectory);
            }
        }
        /// <summary>
        /// Tries to populate any empty fanart types in the specified <see cref="FanArtPathCollection"/> with image paths
        /// contained in <paramref name="potentialFanArtFiles"/> that start with 'season-all', 'season{<paramref name="seasonNumber"/>}'
        /// or, if <paramref name="seasonNumber"/> is 0, 'season-specials'.
        /// </summary>
        /// <param name="paths">The <see cref="FanArtPathCollection"/> to add matching paths to.</param>
        /// <param name="potentialFanArtFiles">Collection of potential fanart paths.</param>
        /// <param name="seasonNumber">The season number.</param>
        protected void GetAdditionalSeasonFolderFanArt(FanArtPathCollection paths, ICollection <ResourcePath> potentialFanArtFiles, int seasonNumber)
        {
            if (potentialFanArtFiles == null || potentialFanArtFiles.Count == 0)
            {
                return;
            }

            string[] prefixes = new[]
            {
                string.Format("season{0:00}", seasonNumber),
                seasonNumber == 0 ? "season-specials" : "season-all"
            };

            if (paths.Count(FanArtTypes.Thumbnail) == 0)
            {
                paths.AddRange(FanArtTypes.Thumbnail, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                         LocalFanartHelper.THUMB_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.Poster) == 0)
            {
                paths.AddRange(FanArtTypes.Poster, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                      LocalFanartHelper.POSTER_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.Logo) == 0)
            {
                paths.AddRange(FanArtTypes.Logo, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                    LocalFanartHelper.LOGO_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.ClearArt) == 0)
            {
                paths.AddRange(FanArtTypes.ClearArt, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                        LocalFanartHelper.CLEARART_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.DiscArt) == 0)
            {
                paths.AddRange(FanArtTypes.DiscArt, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                       LocalFanartHelper.DISCART_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.Banner) == 0)
            {
                paths.AddRange(FanArtTypes.Banner, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                      LocalFanartHelper.BANNER_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.FanArt) == 0)
            {
                paths.AddRange(FanArtTypes.FanArt, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                      LocalFanartHelper.BACKDROP_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }
        }
        /// <summary>
        /// Tries to populate any empty fanart types in the specified <see cref="FanArtPathCollection"/> with image paths
        /// contained in <paramref name="potentialFanArtFiles"/> that start with 'season-all', 'season{<paramref name="seasonNumber"/>}'
        /// or, if <paramref name="seasonNumber"/> is 0, 'season-specials'.
        /// </summary>
        /// <param name="paths">The <see cref="FanArtPathCollection"/> to add matching paths to.</param>
        /// <param name="potentialFanArtFiles">Collection of potential fanart paths.</param>
        /// <param name="seasonNumber">The season number.</param>
        protected void GetAdditionalSeasonFolderFanArt(FanArtPathCollection paths, ICollection <ResourcePath> potentialFanArtFiles, int?seasonNumber)
        {
            if (!seasonNumber.HasValue)
            {
                return;
            }
            if (potentialFanArtFiles == null || potentialFanArtFiles.Count == 0)
            {
                return;
            }

            string[] prefixes = LocalFanartHelper.GetAdditionalSeasonPrefixes(seasonNumber);

            if (paths.Count(FanArtTypes.Thumbnail) == 0)
            {
                paths.AddRange(FanArtTypes.Thumbnail, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                         LocalFanartHelper.THUMB_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.Poster) == 0)
            {
                paths.AddRange(FanArtTypes.Poster, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                      LocalFanartHelper.POSTER_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.Logo) == 0)
            {
                paths.AddRange(FanArtTypes.Logo, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                    LocalFanartHelper.LOGO_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.ClearArt) == 0)
            {
                paths.AddRange(FanArtTypes.ClearArt, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                        LocalFanartHelper.CLEARART_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.DiscArt) == 0)
            {
                paths.AddRange(FanArtTypes.DiscArt, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                       LocalFanartHelper.DISCART_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.Banner) == 0)
            {
                paths.AddRange(FanArtTypes.Banner, LocalFanartHelper.FilterPotentialFanArtFilesByName(potentialFanArtFiles,
                                                                                                      LocalFanartHelper.BANNER_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }

            if (paths.Count(FanArtTypes.FanArt) == 0)
            {
                paths.AddRange(FanArtTypes.FanArt, LocalFanartHelper.FilterPotentialFanArtFilesByPrefix(potentialFanArtFiles,
                                                                                                        LocalFanartHelper.BACKDROP_FILENAMES.SelectMany(f => prefixes.Select(p => p + "-" + f))));
            }
        }
        public void TestFanArtGetAdditionalSeasonFolderFanArt(string[] paths, int seasonNumber, int expectedCount)
        {
            //Arrange
            List <ResourcePath>         resourcePaths = paths.Select(p => ResourcePath.BuildBaseProviderPath(MockResourceProvider.PROVIDER_ID, p)).ToList();
            SeriesFanArtHandlerForTests fh            = new SeriesFanArtHandlerForTests();

            //Act
            FanArtPathCollection fanart = fh.TestGetAdditionalSeasonFolderFanArt(resourcePaths, seasonNumber);

            //Assert
            Assert.AreEqual(expectedCount, fanart.Sum(kvp => kvp.Value.Count));
        }
        /// <summary>
        /// Gets a <see cref="FanArtPathCollection"/> containing all matching collection fanart paths in the specified <see cref="ResourcePath"/>.
        /// </summary>
        /// <param name="movieDirectory"><see cref="IFileSystemResourceAccessor"/> that points to the movie directory.</param>
        /// <returns><see cref="FanArtPathCollection"/> containing all matching paths.</returns>
        protected FanArtPathCollection GetMovieFolderCollectionFanArt(IFileSystemResourceAccessor movieDirectory)
        {
            FanArtPathCollection paths = new FanArtPathCollection();

            if (movieDirectory == null)
            {
                return(paths);
            }

            List <ResourcePath> potentialFanArtFiles = LocalFanartHelper.GetPotentialFanArtFiles(movieDirectory);

            ExtractAllFanArtImagesByPrefix(potentialFanArtFiles, paths, "movieset");

            return(paths);
        }
        /// <summary>
        /// Gets a <see cref="FanArtPathCollection"/> containing all matching episode fanart paths in the specified <see cref="ResourcePath"/>.
        /// </summary>
        /// <param name="episodeDirectory"><see cref="IFileSystemResourceAccessor"/> that points to the episode directory.</param>
        /// <param name="filename">The file name of the media item to extract images for.</param>
        /// <returns><see cref="FanArtPathCollection"/> containing all matching paths.</returns>
        protected FanArtPathCollection GetEpisodeFolderFanArt(IFileSystemResourceAccessor episodeDirectory, string filename)
        {
            FanArtPathCollection paths = new FanArtPathCollection();

            if (episodeDirectory == null)
            {
                return(paths);
            }

            List <ResourcePath> potentialFanArtFiles = LocalFanartHelper.GetPotentialFanArtFiles(episodeDirectory);

            paths.AddRange(FanArtTypes.Thumbnail,
                           LocalFanartHelper.FilterPotentialFanArtFilesByNameOrPrefix(potentialFanArtFiles, null, LocalFanartHelper.THUMB_FILENAMES.Select(f => filename + "-" + f)));

            return(paths);
        }
        /// <summary>
        /// Gets a <see cref="FanArtPathCollection"/> containing all matching series fanart paths in the specified <see cref="ResourcePath"/>.
        /// </summary>
        /// <param name="seriesDirectory"><see cref="IFileSystemResourceAccessor"/> that points to the series directory.</param>
        /// <returns><see cref="FanArtPathCollection"/> containing all matching paths.</returns>
        protected FanArtPathCollection GetSeriesFolderFanArt(IFileSystemResourceAccessor seriesDirectory)
        {
            FanArtPathCollection paths = new FanArtPathCollection();

            if (seriesDirectory != null)
            {
                List <ResourcePath> potentialFanArtFiles = LocalFanartHelper.GetPotentialFanArtFiles(seriesDirectory);
                ExtractAllFanArtImages(potentialFanArtFiles, paths);

                if (seriesDirectory.ResourceExists("ExtraFanArt/"))
                {
                    using (IFileSystemResourceAccessor extraFanArtDirectory = seriesDirectory.GetResource("ExtraFanArt/"))
                        paths.AddRange(FanArtTypes.FanArt, LocalFanartHelper.GetPotentialFanArtFiles(extraFanArtDirectory));
                }
            }

            return(paths);
        }
Example #15
0
        /// <summary>
        /// Gets a <see cref="FanArtPathCollection"/> containing all matching fanart paths in the specified <see cref="ResourcePath"/>.
        /// </summary>
        /// <param name="artistDirectory"><see cref="IFileSystemResourceAccessor"/> that points to the artist directory.</param>
        /// <returns><see cref="FanArtPathCollection"/> containing all matching paths.</returns>
        protected FanArtPathCollection GetArtistFolderFanArt(IFileSystemResourceAccessor artistDirectory)
        {
            FanArtPathCollection paths = new FanArtPathCollection();

            if (artistDirectory == null)
            {
                return(paths);
            }

            //Get all fanart in the current directory
            List <ResourcePath> potentialFanArtFiles = LocalFanartHelper.GetPotentialFanArtFiles(artistDirectory);

            ExtractAllFanArtImages(potentialFanArtFiles, paths);

            //Add extra backdrops in ExtraFanArt directory
            if (artistDirectory.ResourceExists("ExtraFanArt/"))
            {
                using (IFileSystemResourceAccessor extraFanArtDirectory = artistDirectory.GetResource("ExtraFanArt/"))
                    paths.AddRange(FanArtTypes.FanArt, LocalFanartHelper.GetPotentialFanArtFiles(extraFanArtDirectory));
            }

            return(paths);
        }
        /// <summary>
        /// Gets a <see cref="FanArtPathCollection"/> containing all matching fanart paths in the specified <see cref="ResourcePath"/>.
        /// </summary>
        /// <param name="videoDirectory"><see cref="IFileSystemResourceAccessor"/> that points to the episode directory.</param>
        /// <param name="filename">The file name of the media item to extract images for.</param>
        /// <returns><see cref="FanArtPathCollection"/> containing all matching paths.</returns>
        protected FanArtPathCollection GetFolderFanArt(IFileSystemResourceAccessor videoDirectory, string filename, IDictionary <Guid, IList <MediaItemAspect> > aspects)
        {
            FanArtPathCollection paths = new FanArtPathCollection();

            if (videoDirectory == null)
            {
                return(paths);
            }

            //Get all fanart in the current directory
            List <ResourcePath> potentialFanArtFiles = LocalFanartHelper.GetPotentialFanArtFiles(videoDirectory);

            ExtractAllFanArtImages(potentialFanArtFiles, paths, filename);

            //Add extra backdrops in ExtraFanArt directory
            if (videoDirectory.ResourceExists("ExtraFanArt/"))
            {
                using (IFileSystemResourceAccessor extraFanArtDirectory = videoDirectory.GetResource("ExtraFanArt/"))
                    paths.AddRange(FanArtTypes.FanArt, LocalFanartHelper.GetPotentialFanArtFiles(extraFanArtDirectory));
            }

            return(paths);
        }
        /// <summary>
        /// Gets all movie folder images and caches them in the <see cref="IFanArtCache"/> service.
        /// </summary>
        /// <param name="mediaItemLocator"><see cref="IResourceLocator>"/> that points to the file.</param>
        /// <param name="movieMediaItemId">Id of the media item.</param>
        /// <param name="title">Title of the media item.</param>
        /// <returns><see cref="Task"/> that completes when the images have been cached.</returns>
        protected async Task ExtractMovieFolderFanArt(IResourceLocator mediaItemLocator, Guid movieMediaItemId, string title, IList <Tuple <Guid, string> > actors)
        {
            //Get the file's directory
            var movieDirectory = ResourcePathHelper.Combine(mediaItemLocator.NativeResourcePath, "../");

            try
            {
                var mediaItemFileName      = ResourcePathHelper.GetFileNameWithoutExtension(mediaItemLocator.NativeResourcePath.ToString()).ToLowerInvariant();
                FanArtPathCollection paths = null;
                IList <ResourcePath> potentialActorImages = null;
                using (IResourceAccessor accessor = new ResourceLocator(mediaItemLocator.NativeSystemId, movieDirectory).CreateAccessor())
                    if (accessor is IFileSystemResourceAccessor fsra)
                    {
                        paths = GetMovieFolderFanArt(fsra, mediaItemFileName);
                        //See if there's an actor fanart directory and try and get any actor fanart
                        if (actors != null && actors.Count > 0 && fsra.ResourceExists(".actors"))
                        {
                            using (IFileSystemResourceAccessor actorsDirectory = fsra.GetResource(".actors"))
                                potentialActorImages = LocalFanartHelper.GetPotentialFanArtFiles(actorsDirectory);
                        }
                    }

                if (paths != null)
                {
                    await SaveFolderImagesToCache(mediaItemLocator.NativeSystemId, paths, movieMediaItemId, title).ConfigureAwait(false);
                }
                if (potentialActorImages != null)
                {
                    await SavePersonFolderImages(mediaItemLocator.NativeSystemId, potentialActorImages, actors).ConfigureAwait(false);
                }
            }
            catch (Exception ex)
            {
                Logger.Warn("MovieFanArtHandler: Exception while reading folder images for '{0}'", ex, movieDirectory);
            }
        }
        protected async Task ExtractEpisodeFanArt(Guid mediaItemId, IDictionary <Guid, IList <MediaItemAspect> > aspects)
        {
            bool             shouldCacheLocal = false;
            IResourceLocator mediaItemLocator = null;

            if (!BaseInfo.IsVirtualResource(aspects))
            {
                mediaItemLocator = GetResourceLocator(aspects);

                //Whether local fanart should be stored in the fanart cache
                shouldCacheLocal = ShouldCacheLocalFanArt(mediaItemLocator.NativeResourcePath,
                                                          SeriesMetadataExtractor.CacheLocalFanArt, SeriesMetadataExtractor.CacheOfflineFanArt);
            }

            if (mediaItemLocator == null)
            {
                return;
            }

            if (!shouldCacheLocal && SeriesMetadataExtractor.SkipFanArtDownload)
            {
                return; //Nothing to do
            }
            EpisodeInfo episodeInfo = new EpisodeInfo();

            episodeInfo.FromMetadata(aspects);

            //Episode fanart
            if (AddToCache(mediaItemId))
            {
                if (shouldCacheLocal)
                {
                    await ExtractEpisodeFolderFanArt(mediaItemLocator, mediaItemId, episodeInfo.ToString()).ConfigureAwait(false);
                }
                if (!SeriesMetadataExtractor.SkipFanArtDownload)
                {
                    await OnlineMatcherService.Instance.DownloadSeriesFanArtAsync(mediaItemId, episodeInfo).ConfigureAwait(false);
                }
            }

            //Actor fanart may be stored in the season or series directory, so get the actors now
            IList <Tuple <Guid, string> > actors = null;

            if (MediaItemAspect.TryGetAspect(aspects, VideoAspect.Metadata, out SingleMediaItemAspect videoAspect))
            {
                var actorNames = videoAspect.GetCollectionAttribute <string>(VideoAspect.ATTR_ACTORS);
                if (actorNames != null)
                {
                    RelationshipExtractorUtils.TryGetMappedLinkedIds(PersonAspect.ROLE_ACTOR, aspects, actorNames.ToList(), out actors);
                }
            }

            //Take advantage of the audio language being known and download season and series too

            //Season fanart
            if (RelationshipExtractorUtils.TryGetLinkedId(SeasonAspect.ROLE_SEASON, aspects, out Guid seasonMediaItemId) &&
                AddToCache(seasonMediaItemId))
            {
                SeasonInfo seasonInfo = episodeInfo.CloneBasicInstance <SeasonInfo>();
                if (shouldCacheLocal)
                {
                    await ExtractSeasonFolderFanArt(mediaItemLocator, seasonMediaItemId, seasonInfo.ToString(), seasonInfo.SeasonNumber, actors).ConfigureAwait(false);
                }
                if (!SeriesMetadataExtractor.SkipFanArtDownload)
                {
                    await OnlineMatcherService.Instance.DownloadSeriesFanArtAsync(seasonMediaItemId, seasonInfo).ConfigureAwait(false);
                }
            }

            //Series fanart
            if (RelationshipExtractorUtils.TryGetLinkedId(SeriesAspect.ROLE_SERIES, aspects, out Guid seriesMediaItemId) &&
                AddToCache(seriesMediaItemId))
            {
                SeriesInfo seriesInfo = episodeInfo.CloneBasicInstance <SeriesInfo>();
                if (shouldCacheLocal)
                {
                    await ExtractSeriesFolderFanArt(mediaItemLocator, seriesMediaItemId, seriesInfo.ToString(), episodeInfo.SeasonNumber, actors).ConfigureAwait(false);
                }
                if (!SeriesMetadataExtractor.SkipFanArtDownload)
                {
                    await OnlineMatcherService.Instance.DownloadSeriesFanArtAsync(seriesMediaItemId, seriesInfo).ConfigureAwait(false);
                }
            }

            //Find central actor information folder
            var          seriesDirectory        = ResourcePathHelper.Combine(mediaItemLocator.NativeResourcePath, "../../");
            ResourcePath centralActorFolderPath = LocalFanartHelper.GetCentralPersonFolder(seriesDirectory, CentralPersonFolderType.SeriesActors);

            if (shouldCacheLocal && centralActorFolderPath != null && actors != null)
            {
                foreach (var actor in actors)
                {
                    // Check if we already processed this actor
                    if (!AddToCache(actor.Item1))
                    {
                        continue;
                    }

                    // First get the ResourcePath of the central directory
                    var artistFolderPath = ResourcePathHelper.Combine(centralActorFolderPath, $"{LocalFanartHelper.GetSafePersonFolderName(actor.Item2)}/");
                    using (IResourceAccessor accessor = new ResourceLocator(mediaItemLocator.NativeSystemId, artistFolderPath).CreateAccessor())
                    {
                        if (accessor is IFileSystemResourceAccessor directoryAccessor)
                        {
                            FanArtPathCollection paths = new FanArtPathCollection();
                            List <ResourcePath>  potentialFanArtFiles = LocalFanartHelper.GetPotentialFanArtFiles(directoryAccessor);
                            ExtractAllFanArtImages(potentialFanArtFiles, paths);
                            await SaveFolderImagesToCache(mediaItemLocator.NativeSystemId, paths, actor.Item1, actor.Item2).ConfigureAwait(false);
                        }
                    }
                }
            }
        }
Example #19
0
        /// <summary>
        /// Gets all album folder images and caches them in the <see cref="IFanArtCache"/> service.
        /// </summary>
        /// <param name="nativeSystemId">The native system id of the media item.</param>
        /// <param name="albumDirectory"><see cref="ResourcePath>"/> that points to the album directory.</param>
        /// <param name="albumMediaItemId">Id of the media item.</param>
        /// <param name="title">Title of the media item.</param>
        /// <param name="artists">List of artists.</param>
        /// <returns><see cref="Task"/> that completes when the images have been cached.</returns>
        protected async Task ExtractAlbumFolderFanArt(string nativeSystemId, ResourcePath albumDirectory, Guid albumMediaItemId, string title, IList <Tuple <Guid, string> > artists)
        {
            try
            {
                FanArtPathCollection paths = null;
                IList <ResourcePath> potentialArtistImages = null;
                using (IResourceAccessor accessor = new ResourceLocator(nativeSystemId, albumDirectory).CreateAccessor())
                    if (accessor is IFileSystemResourceAccessor fsra)
                    {
                        paths = GetAlbumFolderFanArt(fsra);
                        //See if there's an actor fanart directory and try and get any actor fanart
                        if (artists != null && artists.Count > 0 && fsra.ResourceExists(".artists"))
                        {
                            using (IFileSystemResourceAccessor actorsDirectory = fsra.GetResource(".artists"))
                                potentialArtistImages = LocalFanartHelper.GetPotentialFanArtFiles(actorsDirectory);
                        }
                    }

                if (paths != null)
                {
                    await SaveFolderImagesToCache(nativeSystemId, paths, albumMediaItemId, title).ConfigureAwait(false);
                }
                if (potentialArtistImages != null)
                {
                    await SavePersonFolderImages(nativeSystemId, potentialArtistImages, artists).ConfigureAwait(false);
                }

                if (artists != null && artists.Count > 0)
                {
                    //Find central artist information folder
                    ResourcePath centralArtistFolderPath = null;
                    for (int level = 1; level <= 3; level++) //Look for central artist folder
                    {
                        // First get the ResourcePath of the central directory for the current level
                        var centralArtistNfoDirectoryResourcePath = albumDirectory;
                        for (int addLevel = 0; addLevel < level; addLevel++)
                        {
                            centralArtistNfoDirectoryResourcePath = ResourcePathHelper.Combine(centralArtistNfoDirectoryResourcePath, "../");
                        }
                        if (centralArtistNfoDirectoryResourcePath.BasePathSegment.Path.Length < 3)
                        {
                            break; //Path no longer valid
                        }
                        centralArtistNfoDirectoryResourcePath = ResourcePathHelper.Combine(centralArtistNfoDirectoryResourcePath, $"{ARTIST_INFO_FOLDER}/");

                        // Then try to create an IFileSystemResourceAccessor for this directory
                        centralArtistNfoDirectoryResourcePath.TryCreateLocalResourceAccessor(out var artistNfoDirectoryRa);
                        var artistNfoDirectoryFsra = artistNfoDirectoryRa as IFileSystemResourceAccessor;
                        if (artistNfoDirectoryFsra != null)
                        {
                            using (artistNfoDirectoryFsra)
                            {
                                centralArtistFolderPath = centralArtistNfoDirectoryResourcePath;
                                break;
                            }
                        }
                    }

                    if (centralArtistFolderPath != null)
                    {
                        foreach (var artist in artists)
                        {
                            var artistName = artist.Item2;
                            FanArtPathCollection artistsPaths = new FanArtPathCollection();

                            // First get the ResourcePath of the central directory
                            var artistFolderPath = ResourcePathHelper.Combine(centralArtistFolderPath, $"{FileUtils.GetSafeFilename(artistName, '¤').Replace("¤", "")}/");

                            // Then try to create an IFileSystemResourceAccessor for this directory
                            artistFolderPath.TryCreateLocalResourceAccessor(out var artistNfoDirectoryRa);
                            var directoryFsra = artistNfoDirectoryRa as IFileSystemResourceAccessor;
                            if (directoryFsra != null)
                            {
                                var potentialFanArtFiles = LocalFanartHelper.GetPotentialFanArtFiles(directoryFsra);

                                artistsPaths.AddRange(FanArtTypes.Thumbnail, LocalFanartHelper.FilterPotentialFanArtFilesByPrefix(potentialFanArtFiles, LocalFanartHelper.ARTIST_FILENAMES));
                                artistsPaths.AddRange(FanArtTypes.Poster, LocalFanartHelper.FilterPotentialFanArtFilesByPrefix(potentialFanArtFiles, LocalFanartHelper.POSTER_FILENAMES));
                                artistsPaths.AddRange(FanArtTypes.Thumbnail, LocalFanartHelper.FilterPotentialFanArtFilesByPrefix(potentialFanArtFiles, LocalFanartHelper.THUMB_FILENAMES));
                                artistsPaths.AddRange(FanArtTypes.Banner, LocalFanartHelper.FilterPotentialFanArtFilesByPrefix(potentialFanArtFiles, LocalFanartHelper.BANNER_FILENAMES));
                                artistsPaths.AddRange(FanArtTypes.Logo, LocalFanartHelper.FilterPotentialFanArtFilesByPrefix(potentialFanArtFiles, LocalFanartHelper.LOGO_FILENAMES));
                                artistsPaths.AddRange(FanArtTypes.ClearArt, LocalFanartHelper.FilterPotentialFanArtFilesByPrefix(potentialFanArtFiles, LocalFanartHelper.CLEARART_FILENAMES));
                                artistsPaths.AddRange(FanArtTypes.FanArt, LocalFanartHelper.FilterPotentialFanArtFilesByPrefix(potentialFanArtFiles, LocalFanartHelper.BACKDROP_FILENAMES));

                                if (directoryFsra.ResourceExists("ExtraFanArt/"))
                                {
                                    using (var extraFanArtDirectoryFsra = directoryFsra.GetResource("ExtraFanArt/"))
                                        artistsPaths.AddRange(FanArtTypes.FanArt, LocalFanartHelper.GetPotentialFanArtFiles(extraFanArtDirectoryFsra));
                                }
                            }

                            await SaveFolderImagesToCache(nativeSystemId, paths, artist.Item1, title).ConfigureAwait(false);
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                Logger.Warn("AudioFanArtHandler: Exception while reading folder images for '{0}'", ex, albumDirectory);
            }
        }