private void UpdateApplyForMessage(COM_GuildRequestData[] requestData) { for (int i = 0; i < messageItems.Length; i++) { messageItems[i].SetActive(false); } for (int j = 0; j < requestData.Length; j++) { if (j < messageItems.Length) { messageItems[j].SetActive(true); UIManager.SetButtonEventHandler(messageItems[j].gameObject, EnumButtonEvent.OnClick, OnClickmember, (int)requestData[j].roleId_, 0); FamilyMesageCell fcell = messageItems[j].GetComponent <FamilyMesageCell>(); fcell.MemRequestDataber = requestData[j]; } } }
private void UpdataTabResItems() { for (int i = 0; i < messageItems.Length; i++) { FamilyMesageCell bagCell = messageItems[i].GetComponent <FamilyMesageCell>(); bagCell.MemRequestDataber = null; messageItems[i].SetActive(false); } int num = (CurResPage - 1) * 7; int index = 0; for (int i = 0; i < 7; i++) { index = num + i; if (index < GuildSystem.GuildRequestDatas.Count) { messageItems[i].SetActive(true); FamilyMesageCell bagCell = messageItems[i].GetComponent <FamilyMesageCell>(); bagCell.MemRequestDataber = GuildSystem.GuildRequestDatas[num + i]; UIManager.SetButtonEventHandler(memberItems[i].gameObject, EnumButtonEvent.OnClick, OnClickmember, (int)bagCell.MemRequestDataber.roleId_, 0); } } }