Example #1
0
 public SceneTwelve(SceneManager manager) : base(manager)
 {
     timeLength     = 8.0f;
     touchSensor    = new TouchSensor(input, gameObjectFinder);
     background     = new DitheredBlueBackground(resourceFactory);
     fallingGuyProp = new FallingGuyProp();
 }
Example #2
0
 public SceneThirteen(SceneManager manager, FallingGuyProp fallingGuyProp) : base(manager)
 {
     timeLength            = 8.0f;
     this.fallingGuyProp   = fallingGuyProp;
     permitUnloadResources = false;
     background            = new DitheredBlueBackground(resourceFactory);
 }
Example #3
0
 public SceneTwelve(SceneManager manager)
     : base(manager)
 {
     timeLength = 8.0f;
     touchSensor = new TouchSensor(input, gameObjectFinder);
     background = new DitheredBlueBackground(resourceFactory);
     fallingGuyProp = new FallingGuyProp();
 }
Example #4
0
 public SceneThirteen(SceneManager manager, FallingGuyProp fallingGuyProp)
     : base(manager)
 {
     timeLength = 8.0f;
     this.fallingGuyProp = fallingGuyProp;
     permitUnloadResources = false;
     background = new DitheredBlueBackground(resourceFactory);
 }