Example #1
0
 void Awake()
 {
     wallRenderer     = fakeWall.GetComponent <Renderer>();
     wallCollision    = fakeWall.GetComponent <BoxCollider>();
     wallScript       = fakeWall.GetComponent <FakeWall>();
     defaultWallColor = wallRenderer.material.color;
 }
 public void Seed(TileType roundWind, int honba, int riichiSticks, int dice0, int dice1, Tile doraIndicator)
 {
     _wall = new FakeWall();
     _wall.RevealDoraIndicator(doraIndicator);
     _board              = new Board(_wall);
     _board.RoundWind    = roundWind;
     _board.Honba        = honba;
     _board.RiichiSticks = riichiSticks;
 }
        public TenhouClient(IPlayer player, ISpectator spectator)
        {
            _player    = player;
            _spectator = spectator;
            _lobby     = _player.Lobby;
            _playerId  = _player.Id;

            var folderName = MakeFolderName(_playerId);

            _directory = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "TenhouAi", folderName);
            if (!Directory.Exists(_directory))
            {
                Directory.CreateDirectory(_directory);
            }

            _sessionLogFileName = Path.Combine(_directory, Path.GetRandomFileName() + ".txt");

            _wall         = new FakeWall();
            _board        = new Board(_wall);
            _visibleBoard = new VisibleBoard(_board);
        }
Example #4
0
    void CreateGrid()
    {
        this.grid = new Node[gridSizeX, gridSizeY];
        Vector3 worldBottomLeft = transform.position - Vector3.right * this.gridWorldSize.x / 2 - Vector3.forward * this.gridWorldSize.y / 2;

        for (int x = 0; x < gridSizeX; x++)
        {
            for (int y = 0; y < gridSizeY; y++)
            {
                Vector3 worldPoint = worldBottomLeft +
                                     Vector3.right * (x * this.nodeDiameter + this.nodeRadius) +
                                     Vector3.forward * (y * this.nodeDiameter + this.nodeRadius);
                Collider[] collide  = Physics.OverlapSphere(worldPoint, nodeRadius, unwalkableMask);
                bool       walkable = true;
                if (collide.Length > 0)
                {
                    walkable = false;
                }

                this.grid[x, y] = new Node(walkable, worldPoint, x, y, walkable ? 0 : 15);

                if (!walkable)
                {
                    foreach (Collider c in collide)
                    {
                        FakeWall wall = c.GetComponent <FakeWall>();
                        if (wall != null)
                        {
                            wall.AddPathFindNode(this.grid[x, y]);
                        }
                    }
                }
            }
        }

        BlurWeightMap(3);
    }
 public ClassicScoreCalculatingVisitor()
 {
     _wall  = new FakeWall();
     _board = new Board(_wall);
 }
Example #6
0
 void OnCollisionExit(Collision col)
 {
     if (col.collider.name == "FakeWall" ) {
         activeFakeWall = null;
         GameState.Instance.HidePrompt();
     }
     //		if (col.collider.name == "EnemyPatrol" ) {
     //			activeEnemy = null;
     //			GameState.Instance.HidePrompt();
     //		}
 }
Example #7
0
 void OnCollisionEnter(Collision col)
 {
     if (col.collider.name == "FakeWall" ) {
         activeFakeWall = col.collider.GetComponent<FakeWall>();
         GameState.Instance.ShowPrompt( "Press E to punch through fake wall" );
     }
     //		if (col.collider.name == "EnemyPatrol" ) {
     //			activeEnemy = col.collider.GetComponent<EnemyPatrol>();
     //			if ( activeEnemy.playerInSight ) {
     //				activeEnemy = null;
     //			}
     //			else {
     //				GameState.Instance.ShowPrompt( "Press E to take down enemy" );
     //			}
     //		}
 }
Example #8
0
        private void OverlayEntities(MapElement entities, Bitmap map, VirtualMap <char> solids, bool background)
        {
            CassetteBlock.Blocks.Clear();

            using (Graphics g = Graphics.FromImage(map)) {
                List <Entity> ents = new List <Entity>();
                for (int i = entities.Children.Count - 1; i >= 0; i--)
                {
                    MapElement child = entities.Children[i];

                    Entity entity = null;
                    if (child.Name.IndexOf("spikes", StringComparison.OrdinalIgnoreCase) == 0)
                    {
                        entity = background ? Spikes.FromElement(child) : null;
                    }
                    else if (child.Name.IndexOf("triggerSpikes", StringComparison.OrdinalIgnoreCase) == 0)
                    {
                        entity = background ? TriggerSpikes.FromElement(child) : null;
                    }
                    else if (child.Name.IndexOf("strawberry", StringComparison.OrdinalIgnoreCase) == 0)
                    {
                        entity = background ? Strawberry.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("goldenBerry", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Strawberry.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("redBlocks", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? ClutterBlock.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("greenBlocks", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? ClutterBlock.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("yellowBlocks", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? ClutterBlock.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("clutterCabinet", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? ClutterCabinet.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("introCar", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? IntroCar.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("clothesLine", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? ClothesLine.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("colorSwitch", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? ColorSwitch.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("memorialTextController", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Strawberry.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("bonfire", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Bonfire.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("trapDoor", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? TrapDoor.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("movingPlatform", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? MovingPlatform.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("sinkingPlatform", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? SinkingPlatform.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("clutterDoor", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? ClutterDoor.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("bridge", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Bridge.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("bridgeFixed", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? BridgeFixed.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("jumpThru", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? JumpThru.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("door", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Door.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("blockField", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? BlockField.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("lamp", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Lamp.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("hahaha", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Haha.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("waterFall", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? WaterFall.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("water", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Water.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("key", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Key.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("resortLantern", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? ResortLantern.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("bird", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Bird.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("memorial", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Memorial.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("player", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? PlayerSpawn.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("zipMover", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? ZipMover.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("wire", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Wire.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("crumbleBlock", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? CrumbleBlock.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("refill", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Refill.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("spring", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Spring.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("fakeWall", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? FakeWall.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("exitBlock", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? FakeWall.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("lightBeam", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? LightBeam.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("cobweb", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Cobweb.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("cassette", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Cassette.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("flutterBird", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? FlutterBird.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("checkpoint", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Checkpoint.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("fallingBlock", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? FallingBlock.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("introCrusher", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? FallingBlock.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("cassetteBlock", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? CassetteBlock.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("dashBlock", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? DashBlock.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("coverupWall", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? CoverupWall.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("npc", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? NPC.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("birdForsakenCityGem", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? ForsakenCityGem.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("soundSource", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? SoundSource.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("friendlyGhost", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? FriendlyGhost.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("floatingDebris", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? FloatingDebris.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("hangingLamp", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? HangingLamp.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("lockBlock", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? LockBlock.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("heartGem", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? HeartGem.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("blackGem", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? HeartGem.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("dreamMirror", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? DreamMirror.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("darkChaser", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? DarkChaser.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("dreamBlock", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? DreamBlock.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("touchSwitch", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? TouchSwitch.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("switchGate", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? SwitchGate.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("invisibleBarrier", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? InvisibleBarrier.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("payphone", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Payphone.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("spinner", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? Spinner.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("rotateSpinner", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? RotateSpinner.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("trackSpinner", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? TrackSpinner.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("towerViewer", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = background ? TowerViewer.FromElement(child) : null;
                    }
                    else if (child.Name.Equals("foregroundDebris", StringComparison.OrdinalIgnoreCase))
                    {
                        entity = !background?ForegroundDebris.FromElement(child) : null;
                    }
                    else if (background)
                    {
                        Console.WriteLine(child.Name);
                    }
                    if (entity != null)
                    {
                        ents.Add(entity);
                    }
                }

                ents.Sort(delegate(Entity one, Entity two) {
                    int comp = two.Depth.CompareTo(one.Depth);
                    return(comp == 0 ? one.ID.CompareTo(two.ID) : comp);
                });

                for (int i = 0; i < ents.Count; i++)
                {
                    Entity entity = ents[i];
                    entity.Render(g, solids);
                }
            }
        }