static int _s_set_wrapTarget(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.GoWrapper gen_to_be_invoked = (FairyGUI.GoWrapper)translator.FastGetCSObj(L, 1); gen_to_be_invoked.wrapTarget = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_renderingOrder(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.GoWrapper gen_to_be_invoked = (FairyGUI.GoWrapper)translator.FastGetCSObj(L, 1); gen_to_be_invoked.renderingOrder = LuaAPI.xlua_tointeger(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_supportStencil(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.GoWrapper gen_to_be_invoked = (FairyGUI.GoWrapper)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.supportStencil); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static StackObject *RecoverMaterials_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); FairyGUI.GoWrapper instance_of_this_method = (FairyGUI.GoWrapper) typeof(FairyGUI.GoWrapper).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); instance_of_this_method.RecoverMaterials(); return(__ret); }
static StackObject *get_wrapTarget_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); FairyGUI.GoWrapper instance_of_this_method = (FairyGUI.GoWrapper) typeof(FairyGUI.GoWrapper).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.wrapTarget; return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *Dispose_9(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); FairyGUI.GoWrapper instance_of_this_method = (FairyGUI.GoWrapper) typeof(FairyGUI.GoWrapper).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Dispose(); return(__ret); }
static StackObject *Ctor_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject @go = (UnityEngine.GameObject) typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = new FairyGUI.GoWrapper(@go); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *get_layer_6(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); FairyGUI.GoWrapper instance_of_this_method = (FairyGUI.GoWrapper) typeof(FairyGUI.GoWrapper).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.layer; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return(__ret + 1); }
static StackObject *set_layer_7(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @value = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); FairyGUI.GoWrapper instance_of_this_method = (FairyGUI.GoWrapper) typeof(FairyGUI.GoWrapper).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.layer = value; return(__ret); }
static StackObject *Invoke_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); FairyGUI.GoWrapper @obj = (FairyGUI.GoWrapper) typeof(FairyGUI.GoWrapper).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Action <FairyGUI.GoWrapper> instance_of_this_method = (System.Action <FairyGUI.GoWrapper>) typeof(System.Action <FairyGUI.GoWrapper>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 8); __intp.Free(ptr_of_this_method); instance_of_this_method.Invoke(@obj); return(__ret); }
static StackObject *set_wrapTarget_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject @value = (UnityEngine.GameObject) typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); FairyGUI.GoWrapper instance_of_this_method = (FairyGUI.GoWrapper) typeof(FairyGUI.GoWrapper).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); instance_of_this_method.wrapTarget = value; return(__ret); }
static int _m_Dispose(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.GoWrapper gen_to_be_invoked = (FairyGUI.GoWrapper)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Dispose( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static StackObject *SetWrapTarget_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @cloneMaterial = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.GameObject @target = (UnityEngine.GameObject) typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); FairyGUI.GoWrapper instance_of_this_method = (FairyGUI.GoWrapper) typeof(FairyGUI.GoWrapper).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetWrapTarget(@target, @cloneMaterial); return(__ret); }
static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Action @cloneCallBack = (System.Action) typeof(System.Action).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 8); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Boolean @cloneMaterial = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.GameObject @go = (UnityEngine.GameObject) typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); var result_of_this_method = new FairyGUI.GoWrapper(@go, @cloneMaterial, @cloneCallBack); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int _m_Update(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.GoWrapper gen_to_be_invoked = (FairyGUI.GoWrapper)translator.FastGetCSObj(L, 1); { FairyGUI.UpdateContext _context = (FairyGUI.UpdateContext)translator.GetObject(L, 2, typeof(FairyGUI.UpdateContext)); gen_to_be_invoked.Update(_context); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetWrapTarget(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.GoWrapper gen_to_be_invoked = (FairyGUI.GoWrapper)translator.FastGetCSObj(L, 1); { UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); bool _cloneMaterial = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetWrapTarget(_target, _cloneMaterial); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }