Example #1
0
    static int set_initCallback(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FairyGUI.GObjectPool obj = (FairyGUI.GObjectPool)o;
            FairyGUI.GObjectPool.InitCallbackDelegate arg0 = null;
            LuaTypes funcType2 = LuaDLL.lua_type(L, 2);

            if (funcType2 != LuaTypes.LUA_TFUNCTION)
            {
                arg0 = (FairyGUI.GObjectPool.InitCallbackDelegate)ToLua.CheckObject(L, 2, typeof(FairyGUI.GObjectPool.InitCallbackDelegate));
            }
            else
            {
                LuaFunction func = ToLua.ToLuaFunction(L, 2);
                arg0 = DelegateFactory.CreateDelegate(typeof(FairyGUI.GObjectPool.InitCallbackDelegate), func) as FairyGUI.GObjectPool.InitCallbackDelegate;
            }

            obj.initCallback = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index initCallback on a nil value" : e.Message));
        }
    }
Example #2
0
    public static Delegate FairyGUI_GObjectPool_InitCallbackDelegate(LuaFunction func)
    {
        if (func == null)
        {
            FairyGUI.GObjectPool.InitCallbackDelegate fn = delegate { };
            return(fn);
        }

        FairyGUI.GObjectPool.InitCallbackDelegate d = (new FairyGUI_GObjectPool_InitCallbackDelegate_Event(func)).Call;
        return(d);
    }
Example #3
0
    static int get_initCallback(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FairyGUI.GObjectPool obj = (FairyGUI.GObjectPool)o;
            FairyGUI.GObjectPool.InitCallbackDelegate ret = obj.initCallback;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index initCallback on a nil value" : e.Message));
        }
    }
    static int set_initCallback(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            FairyGUI.GObjectPool obj = (FairyGUI.GObjectPool)o;
            FairyGUI.GObjectPool.InitCallbackDelegate arg0 = (FairyGUI.GObjectPool.InitCallbackDelegate)ToLua.CheckDelegate <FairyGUI.GObjectPool.InitCallbackDelegate>(L, 2);
            obj.initCallback = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index initCallback on a nil value"));
        }
    }
Example #5
0
    public static Delegate FairyGUI_GObjectPool_InitCallbackDelegate(LuaFunction func, LuaTable self, bool flag)
    {
        if (func == null)
        {
            FairyGUI.GObjectPool.InitCallbackDelegate fn = delegate(FairyGUI.GObject param0) { };
            return(fn);
        }

        if (!flag)
        {
            FairyGUI.GObjectPool.InitCallbackDelegate d = (new FairyGUI_GObjectPool_InitCallbackDelegate_Event(func)).Call;
            return(d);
        }
        else
        {
            FairyGUI.GObjectPool.InitCallbackDelegate d = (new FairyGUI_GObjectPool_InitCallbackDelegate_Event(func, self)).CallWithSelf;
            return(d);
        }
    }
Example #6
0
        static internal int checkDelegate(IntPtr l, int p, out FairyGUI.GObjectPool.InitCallbackDelegate ua)
        {
            int op = extractFunction(l, p);

            if (LuaDLL.lua_isnil(l, p))
            {
                ua = null;
                return(op);
            }
            else if (LuaDLL.lua_isuserdata(l, p) == 1)
            {
                ua = (FairyGUI.GObjectPool.InitCallbackDelegate)checkObj(l, p);
                return(op);
            }
            LuaDelegate ld;

            checkType(l, -1, out ld);
            if (ld.d != null)
            {
                ua = (FairyGUI.GObjectPool.InitCallbackDelegate)ld.d;
                return(op);
            }
            LuaDLL.lua_pop(l, 1);

            l  = LuaState.get(l).L;
            ua = (FairyGUI.GObject a1) =>
            {
                int error = pushTry(l);

                pushValue(l, a1);
                ld.pcall(1, error);
                LuaDLL.lua_settop(l, error - 1);
            };
            ld.d = ua;
            return(op);
        }