public void CreateFailedReplay(FailedReplay replay) { using (var db = new SettingsContext()) { db.FailedReplays.Add(replay); db.SaveChanges(); } }
public bool IsExistingReplay(FailedReplay failedReplay) { using (var db = new SettingsContext()) { var replay = db.FailedReplays.FirstOrDefault(x => x.Build == failedReplay.Build && x.FilePath == failedReplay.FilePath); if (replay != null) { return(true); } else { return(false); } } }