private void Start() { fader = GameObject.FindGameObjectWithTag("Fader").GetComponent <FaderController>(); if (!pauseMenu) { helpScreen = GameObject.FindGameObjectWithTag("HelpScreen").GetComponent <HelpScreenController>(); } }
void Start() { GameObject m_obj = GameObject.Instantiate(fader); GameObject sfx_obj = GameObject.Instantiate(serialPlayer); this.music_player = m_obj.GetComponent <FaderController>(); this.sfx_player = sfx_obj.GetComponent <SerialPlayerController>(); m_obj.transform.SetParent(this.transform); sfx_obj.transform.SetParent(this.transform); }
void GetOrCreateSingleton() { if (instance != null) { Destroy(gameObject); } else { instance = this; DontDestroyOnLoad(gameObject); } }