void EndEnter() { Debug.Log("End Enter"); soundEngine.PlaySoundWithName("Hack"); musicEngine.mixerSnapshots[14].TransitionTo(27); musicEngine.currentMusicSnapshot = musicEngine.mixerSnapshots[14]; Debug.Log("YOU WON"); screenDarken = GameObject.FindGameObjectWithTag("ScreenDarken").GetComponent <FadeOutAndLoadLevel>(); if (screenDarken != null) { Debug.Log("Darkened found"); } screenDarken.FadeAndLoadLevel(); }
// Use this for initialization void Start() { screenDarken = GameObject.FindGameObjectWithTag("ScreenDarken").GetComponent <FadeOutAndLoadLevel>(); //screenDarken.fadeTime = fadeTime; StartCoroutine("StartGame"); }