IEnumerator CoPlayGame() { Time.timeScale = 1f; cinematicManager.btnSkip.enabled = false; cinematicManager.btnBeginPlay.enabled = false; cinematicManager.btnGoToTitle.enabled = false; Tweener tween = FadeHelper.FadeIn(imgBlackBoard, 1f); yield return(new WaitWhile(() => tween.IsPlaying())); cinematicManager.HidePrologue(); audioSource.DOFade(0f, 1f); yield return(new WaitForSeconds(1f)); audioSource.Stop(); audioSource.volume = 1f; Camera.main.GetComponent <AudioListener>().enabled = false; yield return(SceneManager.LoadSceneAsync("GameScene", LoadSceneMode.Additive)); yield return(SceneManager.UnloadSceneAsync("TitleScene")); yield return(SceneManager.UnloadSceneAsync("CinematicScene")); FadeHelper.FadeOut(imgBlackBoard, 1f); gameState = eGameState.playingGame; }
IEnumerator CoShowPrologue() { isPlayingPrologue = true; btnSkip.transform.localScale = Vector3.zero; btnSkip.gameObject.SetActive(true); btnSkip.transform.DOScale(Vector3.one, 0.5f) .SetEase(Ease.OutQuad); for (int i = 0; i < arrImgPrologue.Length; i++) { FadeHelper.FadeIn(arrImgPrologue[i], 1f); ChatText(textIntervalSecond, textVariabilitySecond, arrStrPrologue[i]); yield return(new WaitWhile(() => isChatting)); yield return(new WaitUntil(() => Input.GetMouseButton(0))); textTouch.gameObject.SetActive(false); FadeHelper.FadeOut(arrImgPrologue[i], 1f); } btnSkip.transform.DOScale(Vector3.zero, 0.5f) .SetEase(Ease.InQuad) .OnComplete(() => btnSkip.gameObject.SetActive(false)); btnBeginPlay.transform.localScale = Vector3.zero; btnBeginPlay.gameObject.SetActive(true); btnBeginPlay.transform.DOScale(Vector3.one, 0.5f) .SetEase(Ease.OutQuad); routinePrologue = null; }
IEnumerator CoRestart() { gameState = eGameState.loading; Time.timeScale = 1f; Tweener tween = FadeHelper.FadeIn(imgBlackBoard, 1f); yield return(new WaitWhile(() => tween.IsPlaying())); yield return(new WaitForSeconds(1f)); yield return(SceneManager.LoadSceneAsync("GameScene")); FadeHelper.FadeOut(imgBlackBoard, 1f); gameState = eGameState.playingGame; }
IEnumerator CoClickEnding() { Time.timeScale = 1f; yield return(null); Tweener tween = FadeHelper.FadeIn(imgBlackBoard, 1f); yield return(new WaitWhile(() => tween.IsPlaying())); yield return(SceneManager.LoadSceneAsync("CinematicScene", LoadSceneMode.Additive)); cinematicManager = GameObject.Find("CinematicManager").GetComponent <CinematicManager>(); cinematicManager.btnGoToTitle.onClick.AddListener(OnClickGoToTitle); cinematicManager.btnSkip.onClick.AddListener(cinematicManager.HideEnding); cinematicManager.ShowEnding(); FadeHelper.FadeOut(imgBlackBoard, 1f); }
IEnumerator CoBeginPlay() { gameState = eGameState.loading; Time.timeScale = 1f; Tweener tween = FadeHelper.FadeIn(imgBlackBoard, 1f); yield return(new WaitWhile(() => tween.IsPlaying())); yield return(SceneManager.LoadSceneAsync("CinematicScene", LoadSceneMode.Additive)); cinematicManager = FindObjectOfType <CinematicManager>().GetComponent <CinematicManager>(); cinematicManager.btnBeginPlay.onClick.AddListener(OnClickPlayGame); cinematicManager.btnSkip.onClick.AddListener(OnClickPlayGame); cinematicManager.ShowPrologue(); FadeHelper.FadeOut(imgBlackBoard, 1f); GameObject.Find("TitleCanvas").SetActive(false); }
IEnumerator CoShowCredit() { yield return(null); ChatText(textIntervalSecond, textVariabilitySecond, strCredit); yield return(new WaitWhile(() => isChatting)); yield return(new WaitForSeconds(1f)); Tweener tween = FadeHelper.FadeIn(GameManager.Instance.imgBlackBoard, 1f); yield return(tween.WaitForCompletion()); yield return(new WaitForSeconds(2f)); GameManager.Instance.OnClickGoToTitle(); }
IEnumerator CoGoToTitle() { Time.timeScale = 1f; yield return(null); Tweener tween = FadeHelper.FadeIn(imgBlackBoard, 1f); yield return(new WaitWhile(() => tween.IsPlaying())); OnClickExitCancel(); yield return(SceneManager.LoadSceneAsync("TitleScene")); GameObject.Find("BeginButton").GetComponent <Button>().onClick.AddListener(OnClickBeginPlay); GameObject.Find("ExitButton").GetComponent <Button>().onClick.AddListener(PopupExitPanel); audioSource.Play(); FadeHelper.FadeOut(imgBlackBoard, 1f); }
IEnumerator CoShowEnding() { isPlayingEnding = true; btnSkip.transform.localScale = Vector3.zero; btnSkip.gameObject.SetActive(true); btnSkip.transform.DOScale(Vector3.one, 0.5f) .SetEase(Ease.OutQuad); for (int i = 0; i < arrImgEnding.Length; i++) { if (i == 0) { AudioManager.PlaySound("EndingClap"); } if (i == 2) { AudioManager.PlaySound("KJRShout"); } FadeHelper.FadeIn(arrImgEnding[i], 1f); ChatText(textIntervalSecond, textVariabilitySecond, arrStrEnding[i]); yield return(new WaitWhile(() => isChatting)); yield return(new WaitUntil(() => Input.GetMouseButton(0))); textTouch.gameObject.SetActive(false); FadeHelper.FadeOut(arrImgEnding[i], 1f); } btnSkip.transform.DOScale(Vector3.zero, 0.5f) .SetEase(Ease.InQuad) .OnComplete(() => btnSkip.gameObject.SetActive(false)); btnGoToTitle.transform.localScale = Vector3.zero; btnGoToTitle.gameObject.SetActive(true); btnGoToTitle.transform.DOScale(Vector3.one, 0.5f) .SetEase(Ease.OutQuad); routineEnding = null; }
public void RenderGameEnded() { FadeHelper.FadeIn(GameOverUi); }